Picnic in the Grass

Find out what we're doing and thinking as we develop WolfQuest 3: Anniversary Edition and the Tower Fall expansion!

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loboLoco
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Picnic in the Grass

Post by loboLoco » Thu May 17, 2018 12:37 pm

[youtube]mODxbCb4EAY[/youtube]
Video link:

Spring is coming to Yellowstone!  The snow is melting and wolf pups are about a month old, just emerging from the den with ravenous appetites.  Wolves no doubt will welcome the upcoming feast of newborn ungulates. We are adding mule deer and their newborns to WolfQuest 3: Anniversary Edition to give players more options to feed their pups as they journey to the rendezvous site!

When mule deer fawns are born, their mothers leave them hidden while they graze. Hungry carnivores can discover these helpless meals tucked in tall grass, nestled under bushes, or hidden in hollows. What’s the catch? Fawns are scentless, motionless, and very well camouflaged — so they will be harder to find than that old boot! Oh yeah, it’s also prudent to keep an eye out for protective mothers.

Named for their large ears, mule deer (Odocoileus hemionus) are common in Yellowstone in the summer though in much smaller numbers than elk. Mule deer may sometimes gather in small groups but they do not form large herds. They live in varied habitats throughout Yellowstone: brushy areas, grasslands and coniferous forests. Their top speed is 72 kph (45 mph) — faster than a wolf — and they can change direction with a single bound. Mule deer often use a distinctive bounding leap called stotting (or pronking) that allows them to cover uneven terrain efficiently. This makes them challenging prey to catch. Mule deer also have sharp hooves that smart wolves avoid. Fawns will start out hiding, scentless and motionless in June. Once they are mobile, fawns stay close to their mothers and can also run fast.

Be sure to check out previous posts about mule deer coming in WolfQuest 3: Anniversary Edition (releasing later in 2018):

Something New on the Menu
Summertime Snack
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Keekee2006
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Re: Picnic in the Grass

Post by Keekee2006 » Thu May 17, 2018 1:20 pm

wow! Cant wait, looks awesome! :P

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Re: Picnic in the Grass

Post by Wolvesarelife994 » Thu May 17, 2018 1:21 pm

Are you going to be able to make it to where if you sleep, the elk herd wont despawn?
Do you guys have the new dens built yet?
what are the chances of finding a newborn?
have you decided how many players are going to be in a game?
what is the highest amount of puppies in a litter for the game?
Are you guys almost done with the new trees?
What type of new trees are there going to be?
(sorry for all the questions, these were questions that I commented that wern't answered) :D :moose: :wolf: :wolf:

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loboLoco
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Re: Picnic in the Grass

Post by loboLoco » Thu May 17, 2018 1:25 pm

Wolvesarelife994 wrote:Are you going to be able to make it to where if you sleep, the elk herd wont despawn?
Do you guys have the new dens built yet?
what are the chances of finding a newborn?
have you decided how many players are going to be in a game?
what is the highest amount of puppies in a litter for the game?
Are you guys almost done with the new trees?
What type of new trees are there going to be?
(sorry for all the questions, these were questions that I commented that wern't answered) :D :moose: :wolf: :wolf:
Many of those are answered in earlier blog posts; stay tuned for more news each week!
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Re: Picnic in the Grass

Post by ForeverEverest » Thu May 17, 2018 1:27 pm

Nice, no need for multiplayer if you want to play hide and seek. Searching for fawns sounds like a fun challenge, and I'm loving all these new animal models.

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Nor-easter Forecast
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Re: Picnic in the Grass

Post by Nor-easter Forecast » Thu May 17, 2018 1:47 pm

Wow, this has been my favorite blog post for quite a while. The fawns sound amazing... but oh my gosh the terrain is stunning. Even the grass has undergone huge improvements. Thanks for all your hard work!

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LamarWolf
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Re: Picnic in the Grass

Post by LamarWolf » Thu May 17, 2018 1:53 pm

It's a very beautiful scene I hope to see more like it and I love all the tall grass.

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Masika
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Re: Picnic in the Grass

Post by Masika » Thu May 17, 2018 2:02 pm

Gosh, the mule deer fawn looks adorable! I'm really loving all of the new models for the game and the mule deer is certainly a welcome addition. Thanks for the update, Dave!

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Re: Picnic in the Grass

Post by Gillato » Thu May 17, 2018 2:06 pm

Wow. the mule deers and the fawn's look amazing and the grass is beautiful!
and the mountain's are Fantastic!

oh and the sky bring's everything in,
and the soft music really wraps everything up in a bow!
and looking at that baby fawn sleeping in the grass like that remind's me of bambi,
i would not want to take it from it's mother. i would feel terrible.

but you guys did a fair job keep up the good work :pawprint:
Last edited by Gillato on Thu May 17, 2018 2:12 pm, edited 1 time in total.

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Re: Picnic in the Grass

Post by Rhaena » Thu May 17, 2018 2:09 pm

I'm curious to know, how exactly will the Mother react to her offspring being stumbled upon? (Assuming you don't have a video already planned to cover this)

Will there be vocalisations? If and when she stumbles over, if any other deer from the same herd are present (if implemented), will they assist? I'm assuming she'll charge over, but I was curious, please correct me if she'll react differently :)

Additionally, when discovered, will the fawn react? For example, running to the Mother?

Apologies if these questions have been asked already ^^;

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Lebron BMT
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Re: Picnic in the Grass

Post by Lebron BMT » Thu May 17, 2018 2:27 pm

Wow well done. Question: Will fawns in the game actually become mobile later in the season? Does that mean there will be a real progression of time in the new update that will affect animal behavior?
  • Post Merge
Wolvesarelife994 wrote:Are you going to be able to make it to where if you sleep, the elk herd wont despawn?
I don't think any animals will spawn or despawn they will actually be 'alive' in the new game moving around the map and doing their thing. That's why there is a new scent system.
Last edited by Neamara on Thu May 17, 2018 2:31 pm, edited 1 time in total.
Reason: Merged double post. In the future, if there are no new posts after your own, please edit your previous post if you have anything more to add. Thank you~ ♪

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Re: Picnic in the Grass

Post by Shiranuiii » Thu May 17, 2018 3:52 pm

  • Ahh it looks gorgeous !
    love the fawn, they're so cutee.

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Koa
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Re: Picnic in the Grass

Post by Koa » Thu May 17, 2018 4:12 pm

The soundtrack in this is great!

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Re: Picnic in the Grass

Post by poncho0287 » Thu May 17, 2018 4:40 pm

Aww the baby fawn is so cute you guys are doing a fantastic job on making WolfQuest 3 better. :wolf: I can't wait for it to come out

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Re: Picnic in the Grass

Post by Black Burn » Thu May 17, 2018 7:14 pm

That's so cute! The terrain and grass look outstanding!! I can't wait to try hunting such a swift prey, it'll be a challenge for sure! Also can't wait to eat 'em!

And yeah.. That boots easy

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