I like this a lot. I think WolfQuest would benefit from being more gamey. As Dave said in the first post, the quests in the game are linear and repetitive. Having more RPG-like features I think would liven it up, and give it amazing replay value.roguemoon wrote:My first thought was something akin to boss battles. For example, in a certain section of the map there will be another predator or an extra strong prey animal. If you enter this area it will trigger the 'boss' to appear. Defeating it will earn you a load of EXP. I think something like a very large bear (perhaps based off Yellowstone's famous Scarface?) or a wise and experienced adult elk or moose- maybe with a fancy colouring like albino for extra pizzazz.
I love the scent collection idea also.
Animal sims are my favourite type of game, but there is such a thing as being too realistic, to the point where the gameplay suffers. I guess you just have to remember that while the game may be about wolves, the players in the game are people.
However I wouldn’t say realism and being gamey are mutually exclusive. You could have every type of the mission listed in the first post (escort, rescue, escape, etc) and incorporate them into situations which could occur in a real wolf’s life. For example;
1. Rescue - rescue your mate from a sticky situation... maybe your mate goes out on a hunting trip and has a run-in with a cougar. Cougars are known to kill lone wolves.
2. Escort - find a lost pup before nightfall and escort him back to the den. On the way home, predators will look to cash in on an easy snack. It’s up to you to use your experience and skills to find the safest way back and guide your puppy.
3. Evade - pass through enemy territory without being detected by the enemy pack. Maybe one of the pack members is a potential mate who you can try to secretly court without being caught by the rest of the pack.
4. Escape - if you get caught, you have to escape the enemy territory or evade the pack until they give up. You can jump onto rocks, take refuge on a cliffside, maybe run into a bear and hope it’ll put them off you. It’s a chance to get creative.
And boss battles! The boss could be an extra big bear - a bear that dwarfs the new wolf model - or an even bigger moose, or a battle scarred bison. The opportunities for missions are endless!