FAQs about WolfQuest: Anniversary Edition

Find out what we're doing and thinking as we develop WolfQuest 3: Anniversary Edition and the Tower Fall expansion!

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Newborn Wolf
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Name: Mist
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Re: FAQs about WolfQuest: Anniversary Edition

Post by mistya7 » Sun Apr 07, 2019 7:23 pm

Dinoman9877 wrote:
Mon Feb 04, 2019 11:13 am
loboLoco wrote:
Mon Feb 04, 2019 11:05 am
Dinoman9877 wrote:
Mon Feb 04, 2019 7:35 am
I would assume the answer is yes, but will our mates and pups also transfer from 2.7 to 3.0, especially once Tower Fall is released?
No. It's an all-new game, so you'll start over in Amethyst.
Darn. Almost feel like I’d be cheating by playing through again with my already mated wolves. Thanks for the answer!

Edit to avoid double post:

So I've actually been meaning to ask this, but it's never actually crossed my mind to actually ask. What will diversity of your mate affect, as far as the pups are concerned. Will it affect their health, the amount of pups in the litter, how long they can go between feedings?

Read wolfquests update notes, he tells you all the answers to your last question and more, go to their youtube channel and watch them all and read the notes at the bottom

This is about the wolf pups and genes:

The pups will be dependent on their personalities. like the mates, their personalities could be good or bad. It all depends on what happens in the game if they live or die.

Derek Wolf
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In WQ 3.0 will there be notification changes?

Post by Derek Wolf » Sun Apr 21, 2019 10:29 pm

This is a repost sorry. In the future will the IOS WQ game eventually have notifications for messages and friend requests so you'll know immediately when someone messages you or sends you a friend request? And same with desktop notifications? That would be REALLY helpful because I HATE missing my friend's messages and other people's friends request when the game is not open on my phone or computer. :( Can that be added for WQ 3.0 at least? Or will that be an in general feature that the game will have?

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