Mapmaking
Re: Mapmaking
I finally got around to watching this, and have to say, it has been very cool and interesting to see how mapmaking works behind the scenes. I honestly had no idea you used a satellite photo as a base, even though that does make a lot of sense. The fact that the changes in the real-life area will be reflected in the newer versions is really cool, as well; although I second the desire for a way to keep the old maps playable somehow for nostalgia's sake.
All these upcoming changes make me feel like WolfQuest is about to turn into a whole new game, heh.
Once again, compliments to the narration as well - it's very easy and understandable to listen to.
All these upcoming changes make me feel like WolfQuest is about to turn into a whole new game, heh.
Once again, compliments to the narration as well - it's very easy and understandable to listen to.
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- PearlyReborn
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Re: Mapmaking
Technically, you can play the old maps (and relive the 2.5 nostalgia) by playing 2.5.Anduril wrote:I finally got around to watching this, and have to say, it has been very cool and interesting to see how mapmaking works behind the scenes. I honestly had no idea you used a satellite photo as a base, even though that does make a lot of sense. The fact that the changes in the real-life area will be reflected in the newer versions is really cool, as well; although I second the desire for a way to keep the old maps playable somehow for nostalgia's sake.
All these upcoming changes make me feel like WolfQuest is about to turn into a whole new game, heh.
Once again, compliments to the narration as well - it's very easy and understandable to listen to.
Re: Mapmaking
Of course, and I'm aware of that; however, there are quite a few obvious differences between 2.5 and 2.7 :) I also think it'd be a neat feature to include in general (given that it would not unnecessarily burden the game file size); as it'd allow new and old players alike to look back on where WolfQuest started out.PearlyReborn wrote:Technically, you can play the old maps (and relive the 2.5 nostalgia) by playing 2.5.
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Re: Mapmaking
That could, of course, affect gameplay (If Slough Creek is expanding then the journey is going to be pretty different,Anduril wrote:Of course, and I'm aware of that; however, there are quite a few obvious differences between 2.5 and 2.7PearlyReborn wrote:Technically, you can play the old maps (and relive the 2.5 nostalgia) by playing 2.5.I also think it'd be a neat feature to include in general (given that it would not unnecessarily burden the game file size); as it'd allow new and old players alike to look back on where WolfQuest started out.
I'm assuming), so maybe make it a multiplayer option to play the old maps?
I am going to miss The Burn though.
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Re: Mapmaking
My excitement is exceeding healthy limits. This is just incredible, I am so happy and proud of how far the game has come, and cannot wait to run around the larger maps.
I have one question though! If Slough Creek too will be getting bigger will we get to have more den options spread throughout the entire map?
I have one question though! If Slough Creek too will be getting bigger will we get to have more den options spread throughout the entire map?
- CapriciousCeilican
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Re: Mapmaking
Same! I revisited Amethyst Mountain in the game just to try to visualize it, and now I'm hyped all over again. xDViolet 2010 wrote:My excitement is exceeding healthy limits. This is just incredible, I am so happy and proud of how far the game has come, and cannot wait to run around the larger maps.
I have one question though! If Slough Creek too will be getting bigger will we get to have more den options spread throughout the entire map?
Slough will also be redone, and will include more den options. Source here: http://prntscr.com/g28b4h
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Re: Mapmaking
New dens! How exciting!CapriciousCeilican wrote:Same! I revisited Amethyst Mountain in the game just to try to visualize it, and now I'm hyped all over again. xDViolet 2010 wrote:My excitement is exceeding healthy limits. This is just incredible, I am so happy and proud of how far the game has come, and cannot wait to run around the larger maps.
I have one question though! If Slough Creek too will be getting bigger will we get to have more den options spread throughout the entire map?
Slough will also be redone, and will include more den options. Source here: http://prntscr.com/g28b4h
- SolitaryHowl
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Re: Mapmaking
Oooh, new den options! That's cool.CapriciousCeilican wrote:and will include more den options. Source here: http://prntscr.com/g28b4h

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Re: Mapmaking
I can't wait to explore these new den options. I'm excited beyond measure!
Re: Mapmaking
I'd be interested to see what will happen to the "travel to slough creek" part of the game. It'll be nice to have tons of new areas to explore; a 2km by 2km map was fun at first, but I'll be happy to race through Lamar Valley and see how it compares to real life.
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Re: Mapmaking
Man, this is really awesome news! Interesting video. I just realized that I hadn't been subscribed to the channel, so I just did that. I'm looking forward to the new &/or improved maps! 

Re: Mapmaking
You know how I said last week's update was my favorite? Well, this one tops that 100 times. I just posted a suggestion for bigger maps a bit under two weeks ago, and now I'm blown away.
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Re: Mapmaking
The hype just got bigger.CapriciousCeilican wrote:
Slough will also be redone, and will include more den options. Source here: http://prntscr.com/g28b4h
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Re: Mapmaking
Does this mean the Amethyst Mountain episode will no longer take place in the fall? I hope that's not the case as it would disrupt the progression of the story and the game that we have so far (finding a mate in the fall, having pups in spring, and now raising them in the summer in Tower Fall). Also, having two places set in spring would make both maps appear graphically similar to each other. The full of life atmosphere that Slough Creek in the spring gives off in comparison to Amethyst Mountain would also be lost.