The next version of WQ...

Archived news, updates and announcements.
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Alpha Female
Former WQ Moderator
Posts: 6112
Joined: Wed Dec 31, 1969 6:00 pm
Gender: Female
Location: Living the dream

Re: The next version of WQ...

Post by Alpha Female » Thu Mar 04, 2010 5:29 pm

Thanks for the update Cana. I will be on the lookout for any glitches I find. :wink:
SOMETIMES
A KING
HAS TO REMIND
FOOLS WHY HE'S
K I N G

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~WolfQuest member since 1969~

VanishingPawPrints
Yearling
Yearling
Posts: 360
Joined: Thu Oct 16, 2008 5:46 pm
Location: Doing Hard things

Re: The next version of WQ...

Post by VanishingPawPrints » Fri Mar 05, 2010 7:09 pm

Just found something that should be fixed: On your way to the rendezvous site coyotes attack and you must kill them before they eat your pups, and you can not enter another wolves land or else you and your pups will move, however this is hard to when the coyotes can run into another wolf's land, and you can not fallow without getting in trouble and having to start behind the river again, even thou you just crossed it.
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My wolves
sp: EarthEye and WaterGem, Elements and FireMist, AirJet and Wind, Vanish and WindPup
mp: Prints
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