Search found 1223 matches

by loboLoco
Thu Oct 08, 2020 4:31 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Make a Hole
Replies: 3
Views: 674

Make a Hole

https://youtu.be/GuRQ0bI2gYg In past devblogs, we've shown two common types of wolf dens: the classic "hole in the ground" and the very scenic "under a rock." Today let's look at the third type: "under a tree." These can take many forms, wherever wolves (or the animals who preceded them) found a na...
by loboLoco
Thu Oct 01, 2020 3:35 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Big Picture
Replies: 14
Views: 1515

Re: The Big Picture

Sorry, the control system is pretty tightly woven into the game, so we can't really offer an alternate scheme. Some gameplay also would be much more difficult. It's all designed as a single system.
by loboLoco
Thu Oct 01, 2020 1:37 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Hide and Snack
Replies: 4
Views: 767

Hide and Snack

https://youtu.be/5BGEo8TJ5EM Wolf pups aren't the only baby animals that arrive along with spring in Slough Creek, and we've been working on some special gameplay for the upcoming Slough Creek episode involving the ungulate babies (elk and moose calves, mule deer fawns). Today we're looking at elk ...
by loboLoco
Thu Oct 01, 2020 10:29 am
Forum: WolfQuest News, Announcements, and Contests
Topic: WolfQuest: AE Release Notes
Replies: 22
Views: 2346

Re: WolfQuest: AE Release Notes

1.0.5b - released 1 October 2020 IMPROVEMENTS: * When loading a saved multiplayer game, the host can now change their wolf along with the game's difficulty, region, number of players, and access settings. They can also keep or remove the "wolves in limbo" (other players who were in the game when it ...
by loboLoco
Fri Sep 25, 2020 11:47 am
Forum: WolfQuest News, Announcements, and Contests
Topic: WolfQuest: AE Release Notes
Replies: 22
Views: 2346

Re: WolfQuest: AE Release Notes

1.0.5a - released 25 September 2020 NOTE: On some Mac computers, the pack territory overlay does not appear on the World Map. We have been unable to reproduce this so have added additional debug code to this patch. If you have this problem, please submit a bug report (F11 or via ESC - Options menu.)...
by loboLoco
Thu Sep 24, 2020 3:33 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Nice Ice
Replies: 5
Views: 735

Nice Ice

https://youtu.be/BxgRUBgl-Zk After the excitement of releasing of multiplayer last week, it’s nice to get back to one of my favorite things: working on the terrain. While Mikko and Andrei work on bugfixes for multiplayer and Tommi is now deep in testing and tweaking the Slough Creek quests, I’ve sp...
by loboLoco
Fri Sep 18, 2020 3:12 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Big Picture
Replies: 14
Views: 1515

Re: The Big Picture

Also, while I'm at it, is there any way to get the WQ AE wolf controls to be the same as they were in 2.7? Maybe as an optional switch on/off button? I used to love playing WQ, I would play the old versions all day, but as beautiful and fun the AE version looks, I haven't played it much, because th...
by loboLoco
Fri Sep 18, 2020 3:07 pm
Forum: WolfQuest News, Announcements, and Contests
Topic: Multiplayer Released! (v1.0.5)
Replies: 6
Views: 351

Multiplayer Released! (v1.0.5)

https://youtu.be/z-cCGYtP7oE We have released multiplayer for WolfQuest: Anniversary Edition! It’s available now in v1.0.5, and your game should automatically update via Steam or the WolfQuest game launcher. Multiplayer truly is the reason that WolfQuest has survived since the very first release in...
by loboLoco
Thu Sep 10, 2020 4:09 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Big Picture
Replies: 14
Views: 1515

The Big Picture

https://youtu.be/9UosPOeN6kI Today we’re taking a look at our master plan for WolfQuest: Anniversary Edition, from what’s already available in the Amethyst Mountain episode, to what’s currently in development in Slough Creek episode, to our future expansion plans with the Tower Fall episode. WolfQu...
by loboLoco
Fri Sep 04, 2020 1:12 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Multiplayer Public Beta is Almost Here!
Replies: 6
Views: 1209

Re: Multiplayer Public Beta is Almost Here!

katlove wrote:
Thu Aug 27, 2020 4:37 pm
Is phrase chat making a comeback?
Will wolf bios be able to be changed while in-game?
Phrase Chat is coming back, though not for a few weeks at least.

Changing bios in-game....hmm, don't have any plans for that, but will keep the request in mind.
by loboLoco
Fri Sep 04, 2020 12:24 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Pupdate: Behind the Genes
Replies: 6
Views: 1027

Pupdate: Behind the Genes

https://youtu.be/0Y1Qunh_Cy8 Today’s devblog takes another look at our genetics system in WolfQuest: Anniversary Edition, now that we have built it out for pups in the upcoming Slough Creek episode. (We first looked at this in a 2018 devblog, which you can watch here. ) Since our systems designer a...
by loboLoco
Sat Aug 29, 2020 10:23 am
Forum: WolfQuest News, Announcements, and Contests
Topic: Public Beta Testing: Announcements
Replies: 3
Views: 1246

Re: Public Beta Testing: Announcements

1.0.5 beta 37 - released 29 August 2020 on Steam Public Beta Branch The beta build of the 1.0.5 update is ready for public beta testing! Please review the changelist below. (Beta is currently available only for Windows; see instructions at bottom of this post to get it.) NEW: MULTIPLAYER! * Create ...
by loboLoco
Thu Aug 27, 2020 3:35 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Multiplayer Public Beta is Almost Here!
Replies: 6
Views: 1209

Multiplayer Public Beta is Almost Here!

https://youtu.be/VXViub_D3MI We are on the verge of releasing multiplayer into public beta! We have a few things we are finishing up and then expect to make it available on Steam in the next few days. It’s been a long haul but we are very excited to get it out there, even in this limited way, befor...
by loboLoco
Mon Aug 24, 2020 2:38 pm
Forum: WolfQuest News, Announcements, and Contests
Topic: WolfQuest: AE Release Notes
Replies: 22
Views: 2346

Re: WolfQuest: AE Release Notes

1.0.4a Released 24 August 2020 NEW: Game Accounts * Create an Account: Players can register a WQ:AE account either by upgrading a WQ 2.7 account or creating a new account. (2.7 usernames are reserved, so upgrade if you want to keep the same username, or create a new account if you want a new usernam...
by loboLoco
Thu Aug 20, 2020 2:50 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: WolfQuest 150
Replies: 4
Views: 876

WolfQuest 150

https://youtu.be/Ypwl9hfmHwc Back in June 2017, we had been working concertedly on WolfQuest 3: Anniversary Edition for half a year. To help maintain interest in the game during development, we decided to start creating devblog videos to show our progress periodically. One of our players suggested ...

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