Search found 4 matches

by Goldenfallflower
Thu Mar 01, 2018 12:31 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Design Challenge! The First 15 Minutes
Replies: 52
Views: 21620

Re: Design Challenge! The First 15 Minutes

Hm.. I'm not all that sure for the whole tutorial, but i think perhaps teaching the player to use the controls, specifically movement and scent. There could be an elk herd you can smell, and that would teach the player to hunt down prey? It's like 2.7, it could teach the player to pick out the weake...
by Goldenfallflower
Fri Feb 16, 2018 10:19 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Vote for a New Animal!
Replies: 75
Views: 29465

Re: Vote for a New Animal!

I voted for bighorn sheep, for the same reasons as previous voters.
by Goldenfallflower
Tue Feb 13, 2018 7:00 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Fate of the Mate
Replies: 89
Views: 37260

Re: The Fate of the Mate

Out of these options, i would vote D, but i think the idea of having the choice to revive your mate or let it die would be the best option.
by Goldenfallflower
Mon Feb 12, 2018 5:23 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Flock Around the Clock
Replies: 63
Views: 30406

Re: Flock Around the Clock

I really like the idea! Will there be some way to skip an amount of time by sleeping? Not choosing time to wake up at any time, but a certain amount of time passing when you sleep.

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