Search found 27 matches

by SimplyGreenflower
Fri Feb 23, 2018 1:22 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Cleverer Coyotes
Replies: 55
Views: 21345

Re: Cleverer Coyotes

Oh, this will be fun...but also will make them more dangerous to pups...but I am ready for them. But...not all coyotes run away from a carcass in the current game (or maybe that was in one of the older versions). I remember eating at a carcass and coyotes would be moving around, occasionally darting...
by SimplyGreenflower
Sat Feb 17, 2018 7:23 pm
Forum: Developer's Blog Archive
Topic: Wolf 3.0
Replies: 106
Views: 51224

Re: Wolf 3.0

I am not sure if you guys have covered this...but what about the white pup? And can we have an option to design an adult wolf with its coloration?
by SimplyGreenflower
Sat Feb 17, 2018 7:19 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: By Pupular Demand
Replies: 57
Views: 20243

Re: By Pupular Demand

This may be shot down, but can it be possible for us to move pups to a new den? But when you are on the final journey, it would be nice if the pups could hunker down while you hunt. One of my main issues is leading my pups and making sure they don't starve on the tip, my mate is usually useless...it...
by SimplyGreenflower
Sat Feb 17, 2018 7:05 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Vote for a New Animal!
Replies: 69
Views: 25666

Re: Vote for a New Animal!

Not sure about the black bears and bobcats, but the other options are all good...could we maybe have them added over time as part of an update or something? Bighorn sheep and pronghorn are good for prey items. But porcupines would be good for experience. Unfortunately, wolf pups can be VERY curious ...
by SimplyGreenflower
Mon Jan 29, 2018 12:26 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Busy as Beavers
Replies: 25
Views: 9173

Re: Busy as Beavers

OMG yes! Especially in regards to Lost River. The culprits behind the flooding of that one town...I suppose these will be harmless instead of the ones that hiss if you get too close to their den.

Catching beavers...that will be a neat thing.
by SimplyGreenflower
Mon Jan 29, 2018 12:23 pm
Forum: General WolfQuest Discussion
Topic: What bugs did you find?
Replies: 554
Views: 38775

Re: What bugs did you find?

Not sure if anyone has stated this, but this glitch has happened to me a lot of times. It is when your mate dies and they return...but they are no longer responsive. The heart changes into a pale pink color and the wolf does appear on the map...but if you go to it, then it is slowly walking in a str...
by SimplyGreenflower
Mon Jan 29, 2018 12:18 pm
Forum: Developer's Blog Archive
Topic: Teen Pup for Tower Fall
Replies: 125
Views: 51252

Re: Teen Pup for Tower Fall

That is going to be neat to see and work with. But will the albino pup also be given a teen form? I don't think I've seen anything that talks about the white pup which can be get as an accomplishment. One of my packs has a white pup so I would love to see it grown up.
by SimplyGreenflower
Mon Jan 29, 2018 12:15 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Moveable Feasts
Replies: 46
Views: 20566

Re: Moveable Feasts

Fast food at its finest and that is indeed a very useful thing to have at our disposal.
by SimplyGreenflower
Thu Dec 28, 2017 9:43 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Fate of the Mate
Replies: 89
Views: 36429

Re: The Fate of the Mate

There is a glitch in the current game where the mate dies, but then comes back as a kind of living dead. It shows up on the screen but is no longer responsive and keeps walking in the same line...I call it the walking undead. But this sounds very neat. As for that question...well given how if the pl...
by SimplyGreenflower
Mon Oct 30, 2017 9:42 pm
Forum: General WolfQuest Discussion
Topic: Ideas for New Episodes/Future Updates
Replies: 861
Views: 102886

Re: Ideas for New Episodes V2

Inspired by something that I've just done in Lost River, do you think we could have a system where our prey loses health in other ways than just being bitten by the player? Like if you chase an elk long enough then it gradually weakens due to exhaustion. Chasing this bull moose and having him corner...
by SimplyGreenflower
Mon Oct 30, 2017 9:13 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Announcing a New Episode: Tower Fall!
Replies: 188
Views: 56780

Re: Announcing a New Episode: Tower Fall!

On top of the stuff for Tower Fall and the new multiplayer stuff, will you guys also be including anything for Lost River? It is a nice place, but rather...basic. You can hunt and challenge wolves and find a mate, but other than that nothing much else. Will Lost River be connected to Slough Creek? I...
by SimplyGreenflower
Sat Oct 28, 2017 1:33 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Putting on the Fur
Replies: 41
Views: 13811

Re: Putting on the Fur

I must ask, do you guys still know the exact date that the new fur will be released? You mentioned late 2017 which is kind of getting too. Just curious so I don't go in one day and get surprised to see my wolves looking different. That will be something neat to see.
by SimplyGreenflower
Sat Oct 28, 2017 1:27 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Announcing WolfQuest 3: Anniversary Edition!
Replies: 97
Views: 83530

Re: Announcing WolfQuest 3: Anniversary Edition!

I can't wait to see the new features and game play. The videos make it look like it is going to be so much fun. Okay so I bought the game some time ago and the link to its download was sent on my email. Well we changed cable providers which meant that email was now diasabled. So if my computer happe...
by SimplyGreenflower
Thu Oct 26, 2017 4:28 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Putting on the Fur
Replies: 41
Views: 13811

Re: Putting on the Fur

Um...would these new updates on fur and color affect the wolves that we had saved? But I think you guys did a great job so far.

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