Search found 18 matches

by SnowSprite
Fri Apr 05, 2019 2:03 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Passing the Smell Test
Replies: 10
Views: 1956

Re: Passing the Smell Test

The new scent system looks so interesting, I love it.
It seems the elk have learned to use roller skates as a more efficient escape method.
by SnowSprite
Thu Nov 29, 2018 6:54 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Into the Woods
Replies: 9
Views: 1918

Re: Into the Woods

I love how the leaves in the trees are actually moving in the wind. It makes a ton of difference to the static, non-moving trees in the old game. I like how this is turning out and I can't wait to play! When it's ready, of course.
by SnowSprite
Thu Nov 22, 2018 6:11 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Peaceable Kingdom (for a Day)
Replies: 16
Views: 2588

Re: Peaceable Kingdom (for a Day)

Thank you for giving all of us WQ players a unique and wonderful experience for years :wolf:
And is that a bear cub I can see? It's so cute.
by SnowSprite
Thu Sep 27, 2018 3:34 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Stand Out From the Pack!
Replies: 53
Views: 9372

Re: Stand Out From the Pack!

I think I saw somewhere that when WQ 3 comes out we could transfer our 2.7 wolves to it. If that's true, and our wolves have the old coats, will they be automatically changed to the new updated coats? Or will they stay as they are? Edit: If there really is gonna be a "classic" set then hopefully the...
by SnowSprite
Mon Sep 24, 2018 12:29 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Playing Dead
Replies: 45
Views: 6332

Re: Playing Dead

Because people keep bringing up the 25% figure... it was just a suggestion. Instead of talking about how much you dislike it (and blowing off the whole idea because of it) it would be better to suggest an alternative you think would be more acceptable. I am gonna lower my original suggestion of 25%...
by SnowSprite
Sun Sep 23, 2018 2:30 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Playing Dead
Replies: 45
Views: 6332

Re: Playing Dead

Because people keep bringing up the 25% figure... it was just a suggestion. Instead of talking about how much you dislike it (and blowing off the whole idea because of it) it would be better to suggest an alternative you think would be more acceptable. I am gonna lower my original suggestion of 25%...
by SnowSprite
Thu Sep 20, 2018 7:29 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Playing Dead
Replies: 45
Views: 6332

Re: Playing Dead

If it isn't totally unfeasible, what if there was an increasing scale of penalties depending on how many times your wolf has died that playthrough? I was thinking of something like that too, for the XP option. It takes long enough as it is to get at least 200,000 XP to unlock the "pack elder" rank....
by SnowSprite
Fri Sep 07, 2018 9:57 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Our Douglas-firs are Tree-mendous
Replies: 29
Views: 4156

Re: Our Douglas-firs are Tree-mendous

Unbeleafable , fir a second there I thought the models you were showing us were the real thing! Updating everything in the game may not be the shortest root to take, but in the log run this game is guaran-treed to be an absolute tree-umph, and elm sure it's gonna be poplar. I'll be rooting for yew ...
by SnowSprite
Thu Aug 30, 2018 2:49 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: I'm the Boss...or Not
Replies: 25
Views: 4835

Re: I'm the Boss...or Not

I'll have to watch my back when playing... this is gonna make exploration so much more interesting! Thanks for all your hard work!
by SnowSprite
Fri Jul 20, 2018 4:21 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: A Little Elk Music
Replies: 32
Views: 5554

Re: A Little Elk Music

I love it, but is this soundtrack going to replace the one we have already? Or is it going to be like Lost River where Tower Fall gets it's own unique soundtrack? Because I really don't want to see the old elk music go. Here's why: This sounds a lot happier that the elk music in Amethyst Mountain. W...
by SnowSprite
Fri Jun 15, 2018 6:12 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: For Better or For Worse
Replies: 33
Views: 11670

Re: For Better or For Worse

Oh this is great! This will make finding a mate much more fun! I'd probably like a bold mate because I love killing animals in WolfQuest. And mates in 2.7, apart from helping you hunt elk, don't really kill anything so I have to do it alone. That being said, I've had terrible mates before that liter...
by SnowSprite
Fri Jun 01, 2018 8:39 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Herding Calves
Replies: 29
Views: 8148

Re: Herding Calves

I know this is a small detail but I love how the wolf's head actually turns to face the elk while you're chasing it! All those small details that create better realism.
by SnowSprite
Sat May 05, 2018 8:19 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: What's Your Favorite Howl?
Replies: 52
Views: 16634

Re: What's Your Favorite Howl?

I choose different howls based on the look/personality I like to give my wolves. I'm open to a wider variety of howls but I'd love to keep all of these ones too.
by SnowSprite
Thu Apr 05, 2018 12:49 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: WolfQuest Goes to Yellowstone: Slough Creek
Replies: 29
Views: 9604

Re: WolfQuest Goes to Yellowstone: Slough Creek

Slough Creek is even prettier in real life! I have one question about the new map: If there are going to be more dens, will there be more than one rendezvous site to travel to depending on which den we pick? Or are we going to travel a longer distance to the only one there if we pick a further den?
by SnowSprite
Thu Mar 22, 2018 2:11 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Hungry (Sometimes) Like The Wolf
Replies: 46
Views: 19487

Re: Hungry (Sometimes) Like The Wolf

I like this idea! Will there be more stuff to do though while we wait to hunt again? I can't imagine myself lying down or just walking around for a full in-game day, because when I'm not looking after pups, I like to hunt for fun. Unless we can use the sleep option to digest and get the energy back?...

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