Search found 37 matches

by WolfDragonPlasma
Thu Jul 25, 2019 12:46 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: New Beginnings
Replies: 25
Views: 3873

Re: New Beginnings

Eh, not exactly surprised that this had to happen, but I'm not really hurting for it either. I wouldn't have been able to import them all anyway, since a few of mine are Limpies, which, if memory serves me correctly, won't be in this version until later on down the line.
by WolfDragonPlasma
Thu Jun 27, 2019 6:39 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: WolfQuest, Graphics Cards, and You
Replies: 24
Views: 3903

Re: WolfQuest, Graphics Cards, and You

Not the best news to be hearing, since my Laptop has a GeForce GTX 960M graphics card (and I can't afford anything stronger currently), which means I won't get to play the game on the best possible graphics, but, I guess knowing the answer is better than having to worry about it. At least it looks l...
by WolfDragonPlasma
Thu May 30, 2019 7:44 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: 100 New Things in WolfQuest 3
Replies: 20
Views: 3727

Re: 100 New Things in WolfQuest 3

Hate to start off as a stick in a mud, but I couldn't help but notice bears isn't spelled correctly under animals. Although, maybe you did mean boars - I just didn't think grizzly would go in front of it. Anyway, I'm really looking forward to all the new additions to the game! The game trailer look...
by WolfDragonPlasma
Sat May 04, 2019 10:43 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Music of Sound
Replies: 16
Views: 2597

Re: The Music of Sound

You do not understand how amazing it is to finally know what a Rough Grouse sounds like! Me and my friends always hear it in the current game and we don't know what it is. The sandhill cranes were a nice addition, nice to know I won't have to wait until fall to hear them now :D. I also loved the ot...
by WolfDragonPlasma
Sun Apr 14, 2019 11:55 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Meet the Competition
Replies: 15
Views: 2933

Re: Meet the Competition

Really, really loving all these new models for our competition! And the music goes so well with them, especially that cougar prowl! It's like they're entering a showdown in style!

And that little fox yawn was just adorable XD
by WolfDragonPlasma
Wed Feb 13, 2019 9:59 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Stand Out From the Pack!
Replies: 53
Views: 9360

Re: Stand Out From the Pack!

I know for a fact that I'm gonna import a couple wolves just so I don't have to go through the process of recreating them, but I am definitely gonna be making tweaks to them here and there just to add more to them that I couldn't before in 2.7 (like giving my main multiplayer wolf dark brown eyes. I...
by WolfDragonPlasma
Fri Feb 08, 2019 4:54 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Honing Performance
Replies: 12
Views: 1080

Re: Honing Performance

Ah, looks like we're reaching the final stages of development for Episode 1 of WQ3! So excited to be able to run around the new map and see all there is to see! It's definitely reassuring to hear that you're doing your best to make sure the game runs as smoothly as possible on weaker computers becau...
by WolfDragonPlasma
Wed Jan 16, 2019 6:40 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: You're Getting Veeery Sleeeepy...
Replies: 29
Views: 2906

Re: You're Getting Veeery Sleeeepy...

Adding onto the Thirst vs. Sleep argument, there's another sim type game I play that's in early access called Saurian (you play as a dinosaur and try to survive to adulthood). That game has a thirst bar and uses sleep as an optional means to pass the time and grow to the next stage, and it also has ...
by WolfDragonPlasma
Mon Nov 05, 2018 1:31 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Energetic Elk
Replies: 23
Views: 2919

Re: Energetic Elk

I'm curious if there will be a way to lock the camera behind our wolf and have it follow by rotating as we run and turn using the keys rather than mouse, kinda like the current game. I understand it can be a little clunky and restricting in regards to looking around and having finer control, but pe...
by WolfDragonPlasma
Tue Oct 02, 2018 7:57 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Stand Out From the Pack!
Replies: 53
Views: 9360

Re: Stand Out From the Pack!

Oh, also, I have a couple questions with regards to the coats and tinting for the new Customizer: How will we be able to determine whether or not our wolf is genetically grey or genetically black? Will it be something that we can see, or something that we'd just have to make a guess about based on t...
by WolfDragonPlasma
Fri Sep 28, 2018 11:46 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Stand Out From the Pack!
Replies: 53
Views: 9360

Re: Stand Out From the Pack!

And this is why Thursdays give me life. Because every Thursday, I see videos like this, and all over again, I get excited for WolfQuest 3. I really, really can't wait to play with all these new customization options and create wolves that were once impossible to create given the limitations! Though,...
by WolfDragonPlasma
Sun Jul 29, 2018 5:02 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Shave and a Haircut
Replies: 38
Views: 6494

Re: Shave and a Haircut

WolfQuest 3: Anniversary Edition is taking much longer to develop than we expected — that’s bad. But a new fur shader could give the wolf much more realistic fur— that’s good! But now we have to spend more time experimenting and configuring it — that’s bad. But the final wolf will look so much bett...
by WolfDragonPlasma
Tue Jul 17, 2018 6:01 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: How to Bite an Elk
Replies: 30
Views: 6435

Re: How to Bite an Elk

As somebody who has had first-hand experience animating with and building IK systems, I can tell you I understand your pain and admire your persistence in getting it right. If it were me doing this, I'd have given it up for lost way before ever seeing what the final product would look like XD So, go...
by WolfDragonPlasma
Thu Jul 12, 2018 8:27 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Genes Behind the Scenes
Replies: 69
Views: 24627

Re: Genes Behind the Scenes

Oh, I just thought of something in regards to this. Now that there's going to be a genetic distinction between grey coats and black coats, will the current coats be separated by this in the wolf creator? Like, will there be a section listing the genetically grey coats, and then a section listing the...
by WolfDragonPlasma
Fri May 04, 2018 8:59 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: What's Your Favorite Howl?
Replies: 52
Views: 16627

Re: What's Your Favorite Howl?

* If you have more than one wolf, do you generally choose the same howl for all of them, or different howls? Sometimes I do, sometimes I don't. While most of my wolves don't use my favorite howl, that's generally because their characters may not reflect that. Some use one of the deeper howls becaus...

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