Search found 32 matches

by WolfDragonPlasma
Wed Feb 13, 2019 9:59 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Stand Out From the Pack!
Replies: 53
Views: 5615

Re: Stand Out From the Pack!

I know for a fact that I'm gonna import a couple wolves just so I don't have to go through the process of recreating them, but I am definitely gonna be making tweaks to them here and there just to add more to them that I couldn't before in 2.7 (like giving my main multiplayer wolf dark brown eyes. I...
by WolfDragonPlasma
Fri Feb 08, 2019 4:54 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Honing Performance
Replies: 12
Views: 659

Re: Honing Performance

Ah, looks like we're reaching the final stages of development for Episode 1 of WQ3! So excited to be able to run around the new map and see all there is to see! It's definitely reassuring to hear that you're doing your best to make sure the game runs as smoothly as possible on weaker computers becau...
by WolfDragonPlasma
Wed Jan 16, 2019 6:40 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: You're Getting Veeery Sleeeepy...
Replies: 29
Views: 1934

Re: You're Getting Veeery Sleeeepy...

Adding onto the Thirst vs. Sleep argument, there's another sim type game I play that's in early access called Saurian (you play as a dinosaur and try to survive to adulthood). That game has a thirst bar and uses sleep as an optional means to pass the time and grow to the next stage, and it also has ...
by WolfDragonPlasma
Mon Nov 05, 2018 1:31 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Energetic Elk
Replies: 23
Views: 2237

Re: Energetic Elk

I'm curious if there will be a way to lock the camera behind our wolf and have it follow by rotating as we run and turn using the keys rather than mouse, kinda like the current game. I understand it can be a little clunky and restricting in regards to looking around and having finer control, but pe...
by WolfDragonPlasma
Tue Oct 02, 2018 7:57 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Stand Out From the Pack!
Replies: 53
Views: 5615

Re: Stand Out From the Pack!

Oh, also, I have a couple questions with regards to the coats and tinting for the new Customizer: How will we be able to determine whether or not our wolf is genetically grey or genetically black? Will it be something that we can see, or something that we'd just have to make a guess about based on t...
by WolfDragonPlasma
Fri Sep 28, 2018 11:46 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Stand Out From the Pack!
Replies: 53
Views: 5615

Re: Stand Out From the Pack!

And this is why Thursdays give me life. Because every Thursday, I see videos like this, and all over again, I get excited for WolfQuest 3. I really, really can't wait to play with all these new customization options and create wolves that were once impossible to create given the limitations! Though,...
by WolfDragonPlasma
Sun Jul 29, 2018 5:02 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Shave and a Haircut
Replies: 38
Views: 5680

Re: Shave and a Haircut

WolfQuest 3: Anniversary Edition is taking much longer to develop than we expected — that’s bad. But a new fur shader could give the wolf much more realistic fur— that’s good! But now we have to spend more time experimenting and configuring it — that’s bad. But the final wolf will look so much bett...
by WolfDragonPlasma
Tue Jul 17, 2018 6:01 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: How to Bite an Elk
Replies: 30
Views: 5665

Re: How to Bite an Elk

As somebody who has had first-hand experience animating with and building IK systems, I can tell you I understand your pain and admire your persistence in getting it right. If it were me doing this, I'd have given it up for lost way before ever seeing what the final product would look like XD So, go...
by WolfDragonPlasma
Thu Jul 12, 2018 8:27 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Genes Behind the Scenes
Replies: 67
Views: 21505

Re: Genes Behind the Scenes

Oh, I just thought of something in regards to this. Now that there's going to be a genetic distinction between grey coats and black coats, will the current coats be separated by this in the wolf creator? Like, will there be a section listing the genetically grey coats, and then a section listing the...
by WolfDragonPlasma
Fri May 04, 2018 8:59 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: What's Your Favorite Howl?
Replies: 52
Views: 15515

Re: What's Your Favorite Howl?

* If you have more than one wolf, do you generally choose the same howl for all of them, or different howls? Sometimes I do, sometimes I don't. While most of my wolves don't use my favorite howl, that's generally because their characters may not reflect that. Some use one of the deeper howls becaus...
by WolfDragonPlasma
Thu Apr 19, 2018 7:04 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Genes Behind the Scenes
Replies: 67
Views: 21505

Re: Genes Behind the Scenes

Oh my gosh, you have no idea how hard a squeed when I saw this video pop up in my notifications. Genetics is one of my favorite subjects (Punnett Squares are my favorite aspect of it), and I'm so excited to see it going into the game! Also, I learned something new today while watching that video. I ...
by WolfDragonPlasma
Thu Mar 15, 2018 6:10 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Cleverer Coyotes
Replies: 55
Views: 19817

Re: Cleverer Coyotes

Oh goody...Coyotes are gonna be even more annoying than they are now XDD This'll definitely make defending your pups from them just that much harder, especially if they're as insistent as they are currently about getting to your pups. At least they look much nicer and more realistic now, so that's a...
by WolfDragonPlasma
Fri Mar 09, 2018 12:02 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Texturing the Terrain
Replies: 19
Views: 8767

Re: Texturing the Terrain

Okay, can I just say that my mind was stinking blown when you used all those tools to create such a dynamic landscape? That's stinking incredible the amount of detail that's in there. I just hope that my gaming laptop doesn't become obsolete when this update is released. That would make me a very sa...
by WolfDragonPlasma
Thu Mar 08, 2018 11:57 pm
Forum: WolfQuest News and Announcements
Topic: WQ 10th Anniversity: Your Memories
Replies: 13
Views: 6986

Re: WQ 10th Anniversity: Your Memories

I fondly remember playing WolfQuest when I was in late middle school; I can't remember when exactly I downloaded the game, but I remember the days where it was just Amethyst Mountain, Episode 2 was a dream, and Episode 3 was mostly a figment of our imagination if a thought at all. I remember the day...
by WolfDragonPlasma
Tue Mar 06, 2018 3:58 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Vote for a New Animal!
Replies: 69
Views: 24660

Re: Vote for a New Animal!

I voted for Pronghorn given just how unique they are; they aren't deer, they aren't antelope; they're Giraffe/Okapi relatives.
You just don't see any sort of animal like this very often.

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