Search found 1175 matches

by loboLoco
Thu Jul 02, 2020 1:11 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Bug-Eyed Wolf and Other Bugs
Replies: 9
Views: 216

The Bug-Eyed Wolf and Other Bugs

https://youtu.be/JSNNAdqYHDs Most game bugs are not particularly entertaining, but we happened to see several that were lately, so today we'll share them for your amusement. These represent several different kinds of bugs: 1) User Error (or PIBKAC*): The titular bug today's video occurred after Ste...
by loboLoco
Thu Jul 02, 2020 12:53 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Sleeping Beauties
Replies: 11
Views: 318

Re: Sleeping Beauties

GoldenBeauty wrote:
Wed Jul 01, 2020 11:15 am
I can easily see the game host abusing this feature to mess around with people. Like being teleported near the host constantly? What if you join the game with a very low sleep meter but the host won't go to sleep?
Find a better host.
by loboLoco
Thu Jun 25, 2020 4:08 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Sleeping Beauties
Replies: 11
Views: 318

Sleeping Beauties

https://youtu.be/ga4Uxkf-NGU One of the tough design issues with multiplayer mode in WolfQuest: Anniversary Edition has been sleeping, health recharge, and time acceleration. Those three elements are bound together in the single-player game, and we’ve pondered over the past few years how to make th...
by loboLoco
Thu Jun 18, 2020 3:54 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Cougar Snacks Back
Replies: 9
Views: 346

The Cougar Snacks Back

https://youtu.be/6dnfI79LJ_I We’re making more progress on predator attacks at your den, so today’s devblog looks specifically at cougars. While it’s not especially common for cougars to attack wolf pups, it has been known to happen — and probably happens more without any humans knowing about it. C...
by loboLoco
Thu Jun 11, 2020 4:00 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Eagle Takeout
Replies: 6
Views: 385

Eagle Takeout

https://youtu.be/wcu4NiI4qKc We’ve been working on the predator attacks on pups in Slough Creek, focusing on each predator’s behaviors and how the player can thwart those attacks. One of those predators is the golden eagle, who swoops down out of the blue to grab a pup and carry it off. Tommi, our ...
by loboLoco
Thu Jun 04, 2020 3:12 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Very Hungry Pups
Replies: 7
Views: 517

The Very Hungry Pups

https://youtu.be/w1ikHkkRkAE Making the wolf pups come to life in the upcoming Slough Creek episode has been our focus for much of the past eight months, from the beautiful 3D models and animations created by our partner GIM to the sophisticated AI behaviors that our lead developer Tommi has been d...
by loboLoco
Tue Jun 02, 2020 2:55 pm
Forum: WolfQuest News, Announcements, and Contests
Topic: WolfQuest: AE Release Notes
Replies: 9
Views: 760

Re: WolfQuest: AE Release Notes

Patch 1.0.3j - Relased on June 2, 2020 IMPROVEMENTS * Large granite boulders in Amethyst now appear at all quality levels/modes (previously only appeared in Enhanced Sky & Vegetation mode). Boulders have proper colliders now so you can't stick your head inside sometimes, and they are walkable! They ...
by loboLoco
Tue Jun 02, 2020 2:55 pm
Forum: WolfQuest News, Announcements, and Contests
Topic: WolfQuest: AE Release Notes
Replies: 9
Views: 760

Re: WolfQuest: AE Release Notes

Patch 1.0.3i - released on May 22, 2020 IMPROVEMENTS * Controls remapping: You can now remap mouse buttons to keyboard inputs and vice versa. * In Graphics Quality, new option for Grass and Bush Variety: Low will be a bit faster. * Some physics optimizations, which should improve performance if limi...
by loboLoco
Tue Jun 02, 2020 2:54 pm
Forum: WolfQuest News, Announcements, and Contests
Topic: WolfQuest: AE Release Notes
Replies: 9
Views: 760

Re: WolfQuest: AE Release Notes

Patch 1.0.3h - Released on May 9, 2020 IMPROVEMENTS: * New music track, a fingerstyle guitar version of the old High Hunt theme; plays when hunting mule deer and moose at night. * Reduced amount of RAM memory used by the game. Should allow the game to run more reliably on computers with less RAM. * ...
by loboLoco
Thu May 28, 2020 1:18 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Boulderiffic!
Replies: 4
Views: 300

Boulderiffic!

https://youtu.be/-Rx33fczVXo The large granite boulders that are scattered across Yellowstone, and our game maps, are distinctive elements of the landscape. But due to technical constraints, in WolfQuest: Anniversary Edition, they’ve only been visible on higher quality levels, when Enhanced Sky & V...
by loboLoco
Fri May 22, 2020 1:36 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Big Bad Bull Bison
Replies: 10
Views: 513

Re: Big Bad Bull Bison

Yes, once we have living bison in the game, then bison carcasses will be more common.
DinoDogDude209 wrote:
Fri May 22, 2020 12:12 pm
it makes me hopeful for the future of WolfQuest.
You weren't before!? :shock:
by loboLoco
Fri May 22, 2020 8:15 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Big Bad Bull Bison
Replies: 10
Views: 513

Re: Big Bad Bull Bison

elkhunter123456 wrote:
Fri May 22, 2020 6:57 am
Are bison able to kick using their rear legs?
Tbey certainly are!
by loboLoco
Thu May 21, 2020 3:15 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Big Bad Bull Bison
Replies: 10
Views: 513

Big Bad Bull Bison

https://youtu.be/98uOe4FyMig Anyone who has visited Yellowstone and played WolfQuest has one question: Where are the bison? We did not include bison in the original game, back in 2007, because historically bison have not been very numerous in Yellowstone, and represented a small portion of a wolf’s...
by loboLoco
Thu May 14, 2020 12:49 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Multiplayer Momentum
Replies: 8
Views: 555

Multiplayer Momentum

https://youtu.be/Y42gCjTJdmA While Tommi builds out mate and pup AI for Slough Creek, Mikko has been plugging away on multiplayer. We had a team test session a few days ago and today’s devblog video shows some snippets from our 75-minute session. It’s really coming together! (Hint: In the video, sw...
by loboLoco
Sat May 09, 2020 9:41 am
Forum: WolfQuest News, Announcements, and Contests
Topic: WolfQuest: AE Release Notes
Replies: 9
Views: 760

Re: WolfQuest: AE Release Notes

Patch 1.0.3g - Released on April 27, 2020 IMPROVEMENTS: * New music track, a fingerstyle guitar version of the old High Hunt theme; plays when hunting mule deer and moose at night. * Reduced amount of RAM memory used by the game. Should allow the game to run more reliably on computers with less RAM....

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