Search found 35 matches

by SamueWolfSword
Tue Nov 19, 2019 9:57 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Raising Hills in Slough Creek
Replies: 7
Views: 635

Re: Raising Hills in Slough Creek

It looks really fun to paint in the heightmap of the hills and add the terrain textures. It also looks really cool and it`s nice that it paints textures for you so you don`t have to hand-draw everything from scratch (which I think can take more time and is harder to do).
by SamueWolfSword
Thu Jul 18, 2019 4:36 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: WolfQuest, Graphics Cards, and You
Replies: 24
Views: 3900

Re: WolfQuest, Graphics Cards, and You

I thought my computer was pretty good at running video game graphics. It could run WolfQuest 2.7 at maximum FPS on the fastest setting with vegetation turned to high. It`d start lagging with anything above that, though. It turns out I have an Intel videocard, one of the lowest cards on the chart, lo...
by SamueWolfSword
Thu Jul 18, 2019 3:52 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Hunting for the Hardcore
Replies: 11
Views: 1849

Re: Hunting for the Hardcore

I think different players have different levels of skill, so maybe it wouldn`t quite reflect the odds of successful hunts (for individual players, at least), however I`d think that wolves would also have different levels of skill, so it must still be accurate. I like that you sleep now to restore he...
by SamueWolfSword
Sat Feb 23, 2019 3:31 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Zeno's WolfQuest
Replies: 12
Views: 2361

Re: Zeno's WolfQuest

Maybe the sharp dips in the terrain were caused by something that remolds terrain (like the rivers, for example).
by SamueWolfSword
Mon Feb 18, 2019 7:39 pm
Forum: General WolfQuest Discussion
Topic: Things to do while you're bored on wolf quest
Replies: 153
Views: 25802

Re: Things to do while your bored on wolf quest

WolfQuest Challenges Don`t Save (DS): (Applies to Slough Creek with Pups in Singleplayer) Only save when you complete a quest, are going to quit playing WolfQuest, and/or the game is stinking out and you need to reload it to fix it. Progression Quest (PQ): You have to __ or kill so and so amount of...
by SamueWolfSword
Mon Feb 18, 2019 7:14 pm
Forum: General WolfQuest Discussion
Topic: What are you going to do first on WolfQuest 3.0?
Replies: 64
Views: 20815

Re: What are you going to do first on WolfQuest 3.0?

I`m gonna use recording software to record what I`m doing so that, a few months or years later, I can go back and see what I did when WQ 3.0 first came out.
And maybe, before that, I`ll play around in WQ 2.5.
by SamueWolfSword
Mon Feb 18, 2019 6:39 pm
Forum: General WolfQuest Discussion
Topic: opinions on realistic/unrealistic rp
Replies: 56
Views: 7059

Re: opinions on realistic/unrealistic rp

I don`t really join realistic rps and I don`t entirely know why. I think it`s difficult for me to rp in a realistic atmosphere, or perhaps in general because it takes me a while to think of what to do and my mind is incoherent and clouded. I also might worry about doing something wrong to the point ...
by SamueWolfSword
Mon Feb 04, 2019 12:59 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Herd Any Good Names? (Help us name the elk herds!)
Replies: 39
Views: 4077

Re: Herd Any Good Names? (Help us name the elk herds!)

Maybe larger herds could have longer names and smaller herds shorter names.
by SamueWolfSword
Fri Oct 26, 2018 2:33 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Hare Today, Gone Tomorrow
Replies: 15
Views: 2788

Re: Hare Today, Gone Tomorrow

The moment I saw the new hares I thought the older ones looked better. But now I have changed my mind and think they look really cool! They look like puffballs and seem to have more refined animations. Oh, and I think I just saw one of them blink... ...And it looks like they blend in with the grass....
by SamueWolfSword
Fri Sep 21, 2018 9:54 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Playing Dead
Replies: 45
Views: 6319

Re: Playing Dead

I might make edits or changes to this sometime. Thanks for making this and giving the players the option to help determine the outcome of the game. I dun want a penalty, though... Highlights: Different penalties for different deaths. Death from PVP teleporting you away sounds good ta me. For losing ...
by SamueWolfSword
Fri Aug 24, 2018 3:08 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Mapmaking
Replies: 67
Views: 32025

Re: Mapmaking

Since the part of Amethyst Mountain where the trees are burned are going to have grown back in the new version I wonder if the Moon Tree (the dead or burned tree in lower right corner of the 2.7 and below versions of Amethyst Mountain (it`s kinda hard to find)) will still be in the map or if it will...
by SamueWolfSword
Sun May 27, 2018 4:53 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: At World's End
Replies: 26
Views: 8974

Re: At World's End

I`d think it could get annoying for a player trying to walk along the edge of the map to have the stranger wolf territory dialog keep appearing so maybe it could be set to only show once or have a checkbox the player could check so it won`t show again until the player rejoins the map? Here is a bett...
by SamueWolfSword
Sat May 05, 2018 6:05 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: What's Your Favorite Howl?
Replies: 52
Views: 16627

Re: What's Your Favorite Howl?

I hope none of them are removed...
by SamueWolfSword
Sat Mar 03, 2018 9:25 pm
Forum: General WolfQuest Discussion
Topic: What types of servers do you prefer? (Poll)
Replies: 18
Views: 7498

Re: What types of servers do you prefer? (Poll)

I don`t join exp servers because, in my opinion, I know of a way faster way to gain exp: chasing bears away. To find a bear you just load a game in Amethyst Mountain and run up to this one nearby rock. Then, once you chase the bear away, reload the game and another bear can appear (just make sure yo...
by SamueWolfSword
Fri Mar 02, 2018 10:59 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Design Challenge! The First 15 Minutes
Replies: 52
Views: 21546

Re: Design Challenge! The First 15 Minutes

I kinda hope we`ll be able to skip the tutorial. Maybe there could be a "How To Play" or "Tutorial" button added to the home screen. Maybe the player could learn through exploring and pressing different buttons rather than being told what to do step-by-step. Sort of like the current game there can b...

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