Search found 2666 matches

by SolitaryHowl
Wed Feb 06, 2019 10:18 pm
Forum: Other Video Games
Topic: Subnautica
Replies: 16
Views: 4092

Re: Subnautica

I just started playing Subnautica, it's an amazing little game. I'm not that far in (not much time to play games anymore) and I don't have the DLC...but the game is ecologically interesting. So many cool creatures! :mrgreen:
by SolitaryHowl
Sun Dec 16, 2018 6:59 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Stranger Danger
Replies: 20
Views: 2531

Re: Stranger Danger

Looking pretty rad so far! :wink:
by SolitaryHowl
Thu Dec 13, 2018 11:42 am
Forum: WolfQuest News and Announcements
Topic: Forum upgrade
Replies: 30
Views: 1485

Re: Forum upgrade

Oh my gosh, this looks so good! Loving everything about the new update
by SolitaryHowl
Thu Dec 06, 2018 4:05 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Beary Bad News
Replies: 18
Views: 2264

Re: Beary Bad News

Bad news aside, the game is coming along very well. I've been impressed with the progress I've seen and I can't wait to beta test the game once more.

Here's to 2019!
by SolitaryHowl
Thu Nov 08, 2018 4:07 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Spawning Food and Foe
Replies: 16
Views: 2104

Re: Spawning Food and Foe

Wow, everything looks great! Can't wait to play! This is a video I was not expecting, this week or any week in the future, but interesting none the less. I probably missed something, but I thought that there would be a set number of each animal, say rabbits for example, in the world and they'd just ...
by SolitaryHowl
Fri Nov 02, 2018 2:38 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Energetic Elk
Replies: 23
Views: 2309

Re: Energetic Elk

Rustic wrote:ok...HOW do you quote a user?? I can do A quote by how do you get it to cite the user??
You forgot a ]. It is

Code: Select all

[quote="name of user"]Quoted text [/quote]
by SolitaryHowl
Thu Nov 01, 2018 8:18 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Energetic Elk
Replies: 23
Views: 2309

Re: Energetic Elk

This was really cool and well done. I love the technical behind-the-scenes aspect. :)
by SolitaryHowl
Fri Oct 26, 2018 7:52 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Hare Today, Gone Tomorrow
Replies: 15
Views: 2248

Re: Hare Today, Gone Tomorrow

Adorable little guys - can't wait to eat them! :D
by SolitaryHowl
Thu Oct 04, 2018 3:37 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Bite Club: Refining the wolf fight
Replies: 22
Views: 3284

Re: Bite Club: Refining the wolf fight

This is super cool. I've always dreamed of WolfQuest having dynamic fights and now it is a reality! Can't wait to try it out!

(Can OstrichQuest be the next game? Haha)
by SolitaryHowl
Thu Sep 27, 2018 6:41 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Stand Out From the Pack!
Replies: 53
Views: 5940

Re: Stand Out From the Pack!

This is amazing. I'm going to have so much fun with this!
by SolitaryHowl
Thu Sep 20, 2018 3:41 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Playing Dead
Replies: 45
Views: 5013

Re: Playing Dead

I like the respawn distance concept. I know respawning some ways away might be frustrating, but maybe it should be- dying should be more of a big deal in the new game, like you said in the video. XP penalty is a good deterrent for the people who care about XP, but I feel like there really should be...
by SolitaryHowl
Thu Sep 20, 2018 1:28 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Playing Dead
Replies: 45
Views: 5013

Re: Playing Dead

I love the inclusion of ironwolf (also the name, hah)

I agree with Poly, XP penalty will be the best way to go. But not a set amount, make it a % of your current experience so it is more of a punishment. Like 20% or 25%
by SolitaryHowl
Thu Sep 13, 2018 7:53 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Multitasking on the Move
Replies: 17
Views: 2804

Re: Multitasking on the Move

This is pretty cool. Even though you say it is a minor feature, it is something I have always wanted ever since emotes were introduced.
by SolitaryHowl
Fri Sep 07, 2018 10:14 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Our Douglas-firs are Tree-mendous
Replies: 29
Views: 3438

Re: Our Douglas-firs are Tree-mendous

Unbeleafable , fir a second there I thought the models you were showing us were the real thing! Updating everything in the game may not be the shortest root to take, but in the log run this game is guaran-treed to be an absolute tree-umph, and elm sure it's gonna be poplar. I'll be rooting for yew ...
by SolitaryHowl
Thu Sep 06, 2018 3:37 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Our Douglas-firs are Tree-mendous
Replies: 29
Views: 3438

Re: Our Douglas-firs are Tree-mendous

I can't beleaf how wonderful these trees look. :)

Go to advanced search