Search found 2668 matches

by SolitaryHowl
Tue Jul 16, 2019 10:24 pm
Forum: Other Video Games
Topic: Shelter series
Replies: 67
Views: 20683

Re: Shelter series

Shelter 3 sounds really cool, thanks for sharing! Definitely put it on my wishlist
by SolitaryHowl
Tue Jul 16, 2019 10:23 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Early Access Release Date
Replies: 91
Views: 21198

Re: Early Access Release Date

This is fantastic, I can't wait to try it out! :)
by SolitaryHowl
Wed Feb 06, 2019 10:18 pm
Forum: Other Video Games
Topic: Subnautica
Replies: 16
Views: 5333

Re: Subnautica

I just started playing Subnautica, it's an amazing little game. I'm not that far in (not much time to play games anymore) and I don't have the DLC...but the game is ecologically interesting. So many cool creatures! :mrgreen:
by SolitaryHowl
Sun Dec 16, 2018 6:59 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Stranger Danger
Replies: 22
Views: 4850

Re: Stranger Danger

Looking pretty rad so far! :wink:
by SolitaryHowl
Thu Dec 13, 2018 11:42 am
Forum: WolfQuest News and Announcements
Topic: Forum upgrade
Replies: 30
Views: 3259

Re: Forum upgrade

Oh my gosh, this looks so good! Loving everything about the new update
by SolitaryHowl
Thu Dec 06, 2018 4:05 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Beary Bad News
Replies: 18
Views: 2814

Re: Beary Bad News

Bad news aside, the game is coming along very well. I've been impressed with the progress I've seen and I can't wait to beta test the game once more.

Here's to 2019!
by SolitaryHowl
Thu Nov 08, 2018 4:07 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Spawning Food and Foe
Replies: 16
Views: 2640

Re: Spawning Food and Foe

Wow, everything looks great! Can't wait to play! This is a video I was not expecting, this week or any week in the future, but interesting none the less. I probably missed something, but I thought that there would be a set number of each animal, say rabbits for example, in the world and they'd just ...
by SolitaryHowl
Fri Nov 02, 2018 2:38 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Energetic Elk
Replies: 23
Views: 2919

Re: Energetic Elk

Rustic wrote:ok...HOW do you quote a user?? I can do A quote by how do you get it to cite the user??
You forgot a ]. It is

Code: Select all

[quote="name of user"]Quoted text [/quote]
by SolitaryHowl
Thu Nov 01, 2018 8:18 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Energetic Elk
Replies: 23
Views: 2919

Re: Energetic Elk

This was really cool and well done. I love the technical behind-the-scenes aspect. :)
by SolitaryHowl
Fri Oct 26, 2018 7:52 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Hare Today, Gone Tomorrow
Replies: 15
Views: 2788

Re: Hare Today, Gone Tomorrow

Adorable little guys - can't wait to eat them! :D
by SolitaryHowl
Thu Oct 04, 2018 3:37 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Bite Club: Refining the wolf fight
Replies: 22
Views: 3968

Re: Bite Club: Refining the wolf fight

This is super cool. I've always dreamed of WolfQuest having dynamic fights and now it is a reality! Can't wait to try it out!

(Can OstrichQuest be the next game? Haha)
by SolitaryHowl
Thu Sep 27, 2018 6:41 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Stand Out From the Pack!
Replies: 53
Views: 9360

Re: Stand Out From the Pack!

This is amazing. I'm going to have so much fun with this!
by SolitaryHowl
Thu Sep 20, 2018 3:41 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Playing Dead
Replies: 45
Views: 6322

Re: Playing Dead

I like the respawn distance concept. I know respawning some ways away might be frustrating, but maybe it should be- dying should be more of a big deal in the new game, like you said in the video. XP penalty is a good deterrent for the people who care about XP, but I feel like there really should be...
by SolitaryHowl
Thu Sep 20, 2018 1:28 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Playing Dead
Replies: 45
Views: 6322

Re: Playing Dead

I love the inclusion of ironwolf (also the name, hah)

I agree with Poly, XP penalty will be the best way to go. But not a set amount, make it a % of your current experience so it is more of a punishment. Like 20% or 25%
by SolitaryHowl
Thu Sep 13, 2018 7:53 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Multitasking on the Move
Replies: 17
Views: 3315

Re: Multitasking on the Move

This is pretty cool. Even though you say it is a minor feature, it is something I have always wanted ever since emotes were introduced.

Go to advanced search