Search found 121 matches

by DinoDogDude209
Wed Aug 05, 2020 8:33 pm
Forum: WolfQuest Screenshots & Videos
Topic: First Recorded Bison Kill!
Replies: 5
Views: 97

Re: First Recorded Bison Kill!

TBH this relied on a glitch. You notice how every time the bison stops running I grab it and let go? That's because their AI prioritized an 'escaping sprint' that was added with the beta update. This was necessary due to the fact that the bison do less damage while running than when stood still. Th...
by DinoDogDude209
Sat Aug 01, 2020 6:28 pm
Forum: WolfQuest Screenshots & Videos
Topic: First Recorded Bison Kill!
Replies: 5
Views: 97

Re: First Recorded Bison Kill!

I already saw this video on YouTube a while ago, but the tactics you used to kill the bison still fascinate me. I guess that this shows that it is possible to kill a Bison with just you and your mate, but it definitely takes a lot of luck, good techniques, and patience to kill them. I'm sure that th...
by DinoDogDude209
Fri Jul 31, 2020 2:59 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Bugs Board
Replies: 4
Views: 235

Re: The Bugs Board

It's really interesting to see the process that the team goes through in order to fix bugs, glitches and issues and how they look at feedback reports. Even if it's one of the more mundane tasks of game development, it's still an important part of it, and it's really interesting to get an inside look...
by DinoDogDude209
Mon Jul 20, 2020 12:17 pm
Forum: General WolfQuest Discussion
Topic: Single Player Pack Mode
Replies: 2
Views: 139

Re: Single Player Pack Mode

While I do like this idea, I do think that it is something that would have to wait to be added until after the current main singleplayer story mode is finished (so after Slough Creek, Tower Fall, and whatever other episodes come after are all released). It could be a nice secondary mode to play at s...
by DinoDogDude209
Mon Jul 20, 2020 11:53 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Sleeping Beauties
Replies: 12
Views: 575

Re: Sleeping Beauties

Personally I think this new sleeping system will work well in multiplayer, and I'm glad that a good solution to this issue has been found. Of course, I think that the amount of time on the countdown before you are essentially "Put to sleep" could probably be extended to about a minute or so, just so...
by DinoDogDude209
Mon Jul 20, 2020 11:36 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: We Came, We Peed, We Conquered
Replies: 7
Views: 296

Re: We Came, We Peed, We Conquered

Once again, another interesting sneak peak at what's to come. I'm getting pretty hyped for the release of multiplayer! I can't wait to claim territory with a few friends and see just how much of the map we can take over! Although as Phasoli said, I hope that there will be a mode without the territor...
by DinoDogDude209
Fri Jun 19, 2020 8:57 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Cougar Snacks Back
Replies: 9
Views: 440

Re: The Cougar Snacks Back

It's great to see how much better the predators will be in Slough Creek in WolfQuest Anniversary Edition. I'm glad that the cougars will be simpler to chase off in the new game, in 2.7 it was a pain just to catch up to them so you could chase them away. Of course, cougars are probably going to be th...
by DinoDogDude209
Thu May 28, 2020 9:14 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Story of Floppy
Replies: 3
Views: 640

Re: The Story of Floppy

I know I'm over a month late for this thread, as it was posted quite some time ago, but I hadn't actually watched this full devblog before now, so better late than never right? Nevertheless, this was a very interesting devblog, and it's nice to know the full story of Floppy now, from how Floppy orig...
by DinoDogDude209
Fri May 22, 2020 12:12 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Big Bad Bull Bison
Replies: 10
Views: 587

Re: Big Bad Bull Bison

Wow, this is just... amazing. I never would have expected that the team would implement something like bison so soon! Bison are such an iconic and common animal in Yellowstone that it's about time that they get some representation in WolfQuest, and these Bison models look great! I believe that these...
by DinoDogDude209
Thu May 14, 2020 2:15 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Multiplayer Momentum
Replies: 8
Views: 607

Re: Multiplayer Momentum

This is another really nice development blog, I'm glad to see how much progress is being made on multiplayer and Slough Creek. At this rate, who knows, we might even get the Slough Creek episode before Christmas! (No pressure though, take as much time as necessary!) It's so nice to be able to watch ...
by DinoDogDude209
Thu Apr 23, 2020 12:03 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Name the Lost River Packs! (and updates)
Replies: 13
Views: 882

Re: Name the Lost River Packs! (and updates)

I agree with naming the packs after environmental tragedies and even naming them after famous environmentalists (though I feel like sometimes that can be hard as people are still suffering from the radiation from Chernobyl and other disasters), so my suggestions would be Three Mile Pack (Three Mile...
by DinoDogDude209
Mon Apr 20, 2020 10:24 am
Forum: General WolfQuest Discussion
Topic: Ideas for New Episodes/Future Updates
Replies: 896
Views: 115193

Re: Ideas for collectibles/similar features

I hope you don't mind if I add my thoughts on this. C: I think it would be a great idea trying to find objects and receiving achievements, just like in 2.7. But I don't think we should be able to carry them. We don't have dens in AM and LR, so I'm not sure why we could carry an item that has no fun...
by DinoDogDude209
Thu Apr 16, 2020 10:05 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Name the Lost River Packs! (and updates)
Replies: 13
Views: 882

Re: Name the Lost River Packs! (and updates)

This was a very unexpected development blog, but I'm very glad the team decided to use my idea! When the Lost River map was first added to the Anniversary Edition, I wondered whether there would be any new dispersal wolf packs roaming around Lost River, and when I saw that they were the same ones fr...
by DinoDogDude209
Thu Apr 09, 2020 9:27 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Multiplayer Test Session
Replies: 5
Views: 543

Re: Multiplayer Test Session

This Developer's Blog was unexpected, but also welcomed. It's nice to get some insight into how the team works on multiplayer and some of the issues faced by the team in regards to multiplayer. Integrating multiplayer functionality well, especially in a game as complex and robust as WolfQuest Annive...
by DinoDogDude209
Sat Apr 04, 2020 11:34 am
Forum: General WolfQuest Discussion
Topic: Ideas for New Episodes/Future Updates
Replies: 896
Views: 115193

Re: Ideas for New Episodes/Future Updates

I like the idea of being able to carry small objects like boots or sticks and being able to take them to your den for your pups to play with, maybe with a side quest relating to collecting objects (possibly with achievements/EXP rewards if you collect them all and take them to your territory.) I al...

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