Stumble and Tumble

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loboLoco
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Stumble and Tumble

Post by loboLoco » Thu May 26, 2022 3:41 pm



The next patch, 1.0.8n, is out in public beta now on Steam! This has a bunch of fixes and a few notable things. First, the wolf bio now allows more text -- about 250-300 words (1500 characters or 27 lines of text, whichever you hit first). And you can now edit the bio during gameplay in Pack Info.

This patch also features something new: elk will now occasionally stumble and fall to the ground when fleeing from wolves. If you're alert and spot a stumble, or lucky and the elk you're chasing stumbles, you'll have a brief opportunity to attack and bite the elk while it's on the ground. Elk take damage from stumbling -- the amount of damage varies from a little to a lot (but they do not suffer visible injuries). Elk are more likely to stumble when they are low on health or energy, and when running downhill. Keep an eye (or ear) out for the sound of a stumble so you can get in there for a bite. You'll need to be quick -- they only stay down for a few seconds at most.

This beta also increases the changes of non-wolf competitor raids on your den. We've seen reports that such raids seem to be less frequent than in the past, not sure why, so please submit reports about this matter if you test the beta.

Here are the complete patch notes for this beta.

PATCH 1.0.8n - PUBLIC BETA

NEW:
Elk will stumble occasionally when fleeing from wolves, giving nearby wolves a moment of opportunity to bite while the elk is down. Chances of stumble are higher when elk is low on stamina or health, or running downhill. Elk take damage from stumbling (varies from a little to a lot).

IMPROVEMENTS:
* Wolf bio allows more text (1500 characters, about 250-300 words). The bio is now editable in Pack Info.
* New musical cue when player injury heals.
* Increased odds of den raids by grizzlies, cougars, and coyotes.
* Elk run faster to catch up when they fall behind the herd.
* Updated "End Ironwolf Run" alert to mention Jump Ahead to Next Year option.
* Sync lowest difficulty with current difficulty when using the Jump Ahead option.
* Changed texture around burrow den near Gravel Fan to match the den texture better.
* Reduced volume of wind-in-grass sound effect.
* Tweaked pup version of Bronze Forehead to be more clearly a black coat.

BUGS FIXED:
* Wolf cantor animation plays too fast.
* Carcass confrontation music keeps playing after competitor leaves carcass.
* If player is in Find New Den subquest when pups near 15 lbs, rendezvous sites do not appear on map when they should.
* Wolf ear customization twitches in Family Tree viewer.
* Bull elk antlers change form upon dying, if bull was spawned in earlier season.
* Cryptic message appears if player tries to log into account that hasn't been activated yet.
* Eagle gets stuck when trying to swoop kill something in certain areas.
* Birds land when trying to circle their target in certain areas.
* Mate can't fight because it's carrying a meat chunk and won't drop it.
* Wrong texture assigned to Frosty NPC coat.
* Wrong coat banner image (displayed during courtship) assigned to 1091 coat.
* Snow accumulation issues on beaver lodges.
* Small white specks on base of tail on some wolf coats.
* In Main Menu, sometimes Secondary Howl 6 won't play audio.
* In very specific circumstance, game freezes after going into My Wolves.
* In very specific circumstance, buttons in Main Menu are disabled and not clickable.
* Buy DLC alert stays onscreen sometimes after leaving wolf customization.
* Coyote howl is silent.
* Pups can have trouble navigating through the roots of the northeast tree-root den.
* Sometimes bark emote has no audio.
* Multiplayer: Game gets stuck if player has Options menu open when another player submits a bug report and window appears asking player to submit one as well.
* Controller: Can't navigate around some Wolf Customization panels.
* Controller: Can't navigate to Finish Quest in Establish Territory Quest panel.
* When wolf has blind eye, a bit of the eye is still visible when wolf is panting.
* Dead wolves don't get Short Tail body mod when they should.
* Ride of the Wapiti music restarts when switching intensity levels.
* Tweaked pup version of Bronze Forehead to be more clearly a black coat.
* Some spring/summer aspens have too much specular lighting on leaves.
* In the northeast root den, ground behind the den doesn't quite meet the terrain.
* Terrain texturing issues.
Dave/loboLoco
WolfQuest Game Producer

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Re: Stumble and Tumble

Post by -Wolfdog- » Fri May 27, 2022 6:05 am

Is it possible for an elk who is very low on health to be killed by a particularly rough stumble? Will the elk just collapse and turn into a carcass if that happens?

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loboLoco
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Re: Stumble and Tumble

Post by loboLoco » Fri May 27, 2022 3:36 pm

-Wolfdog- wrote:
Fri May 27, 2022 6:05 am
Is it possible for an elk who is very low on health to be killed by a particularly rough stumble? Will the elk just collapse and turn into a carcass if that happens?
No, it can't drop below 10% health. (We had to put in a special rule for that!)
Dave/loboLoco
WolfQuest Game Producer

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