Re: Where No WolfQuest Has Gone Before
Posted: Tue Jan 04, 2022 5:01 pm
Wow! This makes me very happy to see! I have probably watched this video like 10 times xD Love yalls work!! Keep It up!!!
WolfQuest Community Forum
https://www.wolfquest.org/bb-3.0.10/
https://www.wolfquest.org/bb-3.0.10/viewtopic.php?f=97&t=89055
I agree! I think we should have some sort of visible aging feature, especially when black wolves tend to phase out dramatically. It would be awesome to see more visible coat changes for the summer and winter. I can't wait for Towerfall updates and I'm dying to see the adolescent puppy stages.StripedScarsPack wrote: ↑Fri Jan 07, 2022 10:08 amPersonally (can't have a comment without a wish), I'd love to see some kind of greying in the future. Ideally two or three greying patterns that differ depending on the coat or are selected randomly? Whole face, or just the lips, or the temples and muzzle, etc, with opacity increasing with age. Could be a manual slider or an opt-in in wolf customisation/as part of the age-up. Anyway. There was an update in January that added variations to npc black coats for diversity's sake, which is in a similar vein. Since the ageing update, I've been thinking about it a lot. You can manually "grey" custom wolves, but you can't edit pups which disallows that.
i can understand this worry myself - i think perhaps the allure of new maps to explore (after you're done scouring AM back and forth to the point of memorization, as i did in classic and legacy....) will persuade people to want to get the other maps. and i'm sure there's other fun new features to be added that will be purchaseable!SilverFlow wrote: ↑Thu Dec 30, 2021 2:32 pmQuestion, so I don't know much about producing games, but isnt it expensive? Im worried that since the big part about Tower Fall is no longer DLC (teaching pups to hunt), that all these cool ideas will end up being too expensive, because not enough players are buying the new maps, sounds and coats since they can just play the whole Saga free (if you own WQ 3).
Again, I dont know much about the game, so I hope you wont take this in the wrong way, I just love this game so much, would hate for it to run out of money:(
I agree. I love it when games have a lot of potential for exploration, and the Tower Fall map seems like it will have a lot of interesting landscapes to explore, from the namesake waterfall itself to the banks of the Yellowstone river and even the slopes of Mount Washburn. I will definitely be purchasing the Tower Fall map just to explore it and have a change of scenery from the Slough Creek and Amethyst Mountain maps.rowantobias wrote: ↑Thu Jan 13, 2022 2:19 pm
i can understand this worry myself - i think perhaps the allure of new maps to explore (after you're done scouring AM back and forth to the point of memorization, as i did in classic and legacy....) will persuade people to want to get the other maps. and i'm sure there's other fun new features to be added that will be purchaseable!
and overall i think wolfquest's fanbase is dedicated enough to support them for a long time regardless :]
that said, i am really happy to see this update! i think it'll be really refreshing to break free of the old episode format, as classic as it is/was. i am excited to get to see amethyst in springtime, even if i think the autumn look is really emblematic of wolfquest (at least its original era)!