Patch 1.0.7h Released -- with Achievements!

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loboLoco
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Patch 1.0.7h Released -- with Achievements!

Post by loboLoco » Wed Aug 18, 2021 4:17 pm

We've released Patch 1.0.7h, featuring achievements and some new usability features for managing your wolf and save files -- plus a lot of smaller improvements and bug fixes. See the complete patch notes below today's devblog video:



NEW: Achievements:
* Earn achievements by completing core game activities, going above and beyond those basic actions, exploring the maps, and playing through your wolf's long life.
* Note that you must be logged into your WolfQuest game account to earn achievements.
* All achievements can be unlocked only in single-player except for those in the Multiplayer section.
* Some Life Arc achievements can be unlocked only in new Slough Creek games (as the necessary data wasn't collected until now).

ALSO NEW:
* Filtering options on My Wolves and Setup New Game: Search by wolf name or pack name, show only ironwolves, hide dead wolves.
* Filtering options on Load Saved Game and Save Game panels.
* New option to select and delete multiple files at once on Save Game and Load Saved Game panels.

IMPROVEMENTS:
* Tweaked the "Sync Completed" alert so it only appears for 1.5s and disappears automatically.
* Runt is now indicated on Family Trees.
* Added option to disable cloud saves in Account panel.
* Current perks are shown on player's panel in Pack Info in single-player games (was previously only shown there in MP games).
* Better texture for river pebbles in Amethyst (less obvious tiling on Beautiful and lower graphics qualities).
* Slightly revised wolf gallop animation, with some head up/down movement.
* Switched to another sagebrush model for Basic Sky & Veg mode (actually, it's the sagebrush from the original game -- looks better and doesn't sway oddly in the wind).
* Increased lifespan of pup scent tracks, so they are more likely to be visible for lost pups.
* Increased LOD distances on high graphics quality levels (so animals have dynamic snow at longer distances from wolf).
* Made claws darker on wolves with light coats.
* Reduced size of aspen trees in Slough Creek.
* Increased pups' odds of dying from sickness.
* Ungulate mothers with young juveniles won't choose grass patches near the rendezvous site anymore.
* New versions of MacOS don't support 3D clouds, so those are now disabled at all quality levels, with option to override (and alert if you do so).
* Logjam in Amethyst is now rendered on Basic Sky & Vegetation mode.
* Increased ambient light a bit in Amethyst.

BUGS FIXED:
* Various bugs with logging into account.
* Various bugs when syncing user files to cloud server.
* Sometimes wolves get duplicated in My Wolves carousel.
* Glitches when typing on World Map custom markers.
* On Pack Info, Homes says "den not selected" instead of "rendezvous site not selected" on reload.
* Sometimes wolf will not move.
* Golden eagle sometimes behaves oddly when swooping down to grab a snowshoe hare.
* Health Perception sound effect doesn't respect audio settings.
* Wolf nametag is layered in front of wolf badge.
* Courtship heart meter is layered in front of wolf badge.
* At end of dream sequence, on low-end computers the game can freeze for awhile, and in MP even crash. (POSSIBLE FIX -- please report if it happens to you!)
* Keyboard glitches and submit issues using controller to rename mate and pups.
* Loaf at Rendezvous Site doesn't finish if you are asleep when your last pup reaches 20 pounds.
* In certain non-standard graphics quality settings, the mid-distance terrains are not rendered when they need to be.
* After loading a multiplayer saved game, stranger packs all have lots of wolves, regardless of number of players.
* Bones and sticks sometimes aren't postioned correctly in pups' mouths (probably fixed).
* Rock den northwest of McBride has very very very small opening.
* Pack wolves sometimes don't return to their territory after losing a fight.
* Wolf skips crawling-in animation at one burrow den.
* When in water, player-wolf sits down when pupcam is activated.
* Pups often stand up and then sit or lay down immediately (fixed most common causes of this).
* Some big rocks in Amethyst have inaccurate colliders.
* Mate emits stranger-wolf floating scent during certain activities.
* Terrain, rock, and water issues.
* Typos.
Dave/loboLoco
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Re: Patch 1.0.7h Released -- with Achievements!

Post by -Wolfdog- » Wed Sep 22, 2021 4:21 pm

There hasn't been a new dev blog post in over a month! I wonder what they're up to?

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Re: Patch 1.0.7h Released -- with Achievements!

Post by rowantobias » Wed Sep 22, 2021 7:54 pm

iirc, they are currently on vacation - or were on vacation recently!

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Re: Patch 1.0.7h Released -- with Achievements!

Post by Tseden » Wed Sep 22, 2021 11:08 pm

Aw that’s great if true, they definitely deserve the break! :D

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