New in 2.7: Difficulty levels!

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Koa
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Re: New in 2.7: Difficulty levels!

Post by Koa » Fri Sep 04, 2015 9:27 pm

What I meant was I'm not sure if a feature as "detailed" as that has been implemented; I think it's just a global difficulty all the way around of what you choose, as opposed varying in a level-specific environment and specific to only one animal. That might get complicated/tedious.

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Re: New in 2.7: Difficulty levels!

Post by Jeames » Sat Sep 05, 2015 2:22 am

Oh this is amazing! I'm so excited for this all to happen!
These ideas a brilliant and I can't wait to see them in the new version.

I finally made a PayPal account so I'm definitely going to pay the new version once it's out!

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Re: New in 2.7: Difficulty levels!

Post by Airamyst » Sat Sep 05, 2015 11:07 am

Really excited for all these new features and add-ons and just everything~<33
Didn't really make it to far in the first version of this game since I kept getting stuck and stuff but I'm really excited after reading about all this new stuff~

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Re: New in 2.7: Difficulty levels!

Post by Nevara » Sat Sep 05, 2015 9:01 pm

So excited for these new difficulties and features! ^^

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Re: New in 2.7: Difficulty levels!

Post by Rain » Sun Sep 06, 2015 12:17 am

That sounds neat!

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Re: New in 2.7: Difficulty levels!

Post by Archenic » Sun Sep 06, 2015 12:38 pm

Good to hear this is going to be an option! I've always been put off by the large amount of elk carcasses in the game. I always would have preferred that the carcasses last longer, but there just be less of them just lying around.

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Re: New in 2.7: Difficulty levels!

Post by calxmity » Tue Sep 08, 2015 4:37 am

Wow, this is pretty cool! I love this addition a lot c:

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Re: New in 2.7: Difficulty levels!

Post by Selvin novaraptor » Fri Sep 18, 2015 7:59 pm

Im waiting for extremely strong bull moose and bison.
Edit: And please put moose and bison at next version.
Last edited by valkea on Fri Sep 18, 2015 8:06 pm, edited 1 time in total.
Reason: Adding info from double post

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Re: New in 2.7: Difficulty levels!

Post by valkea » Fri Sep 18, 2015 8:07 pm

Please do not double post, Dasamidschol. If you have something to add, edit your previous post instead of posting twice in a row.

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Re: New in 2.7: Difficulty levels!

Post by Wolvencall » Fri Sep 18, 2015 9:33 pm

Dasamidschol wrote:Im waiting for extremely strong bull moose and bison.
Edit: And please put moose and bison at next version.
Bison I understand but for moose in that area, it's actually rare for moose to frequent there and most wolves would never go after a healthy bull moose.

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Re: New in 2.7: Difficulty levels!

Post by alethe » Fri Sep 18, 2015 11:35 pm

ohh man, love this update

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Re: New in 2.7: Difficulty levels!

Post by -FireBreaker- » Sat Sep 19, 2015 8:37 am

This sounds great!
I love this update...

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Re: New in 2.7: Difficulty levels!

Post by llsaturnskiesll » Mon Oct 12, 2015 11:41 am

Playing WolfQuest with difficulty levels will be interesting. It'll be a fun challenge.

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Re: New in 2.7: Difficulty levels!

Post by SilkenGalaxy » Mon Oct 12, 2015 12:54 pm

NobleSky wrote:Playing WolfQuest with difficulty levels will be interesting. It'll be a fun challenge.
Oooooh yes it will be. It will be very interesting....

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Re: New in 2.7: Difficulty levels!

Post by amethystrose » Tue Oct 13, 2015 5:26 pm

I love these new challenges. They sound more realistic than in the 2.5 version. Can't wait to play!

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