New version: 2.7 for tablet -- and Mac/Windows!

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Nor-easter Forecast
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Re: New version: 2.7 for tablet -- and Mac/Windows!

Post by Nor-easter Forecast » Mon Oct 26, 2015 7:40 am

Anduril wrote:
will0956 wrote:Just gonna say, you should port it to Unreal Engine 4, I like my uber realistic graphics.

And, besides, it's so easy to run, I was getting around 100fps at max settings on Intel HD Graphics 4000, with a Core i3-3120m.

I now have a Core i7-4720HQ, and a GTX 960m.
Keep WolfQuest's demographic in mind ^^; WQ is targeted to a younger audience rather than older/serious gamers, so I do sorta doubt the average player has a powerful computer like that. I don't know enough about different engines to know if UE4 would make it tough to run on older computers, but I do know for a fact that my toaster PC doesn't manage to reach an awful lot of FPS at the moment already.

I realise it's hypothetical and as Lobo Laughing pointed out, the game is too far ahead in the development stage to even consider porting it, but might be something to consider.
Actually if will0956 is correct, this engine would work much better on older computers than what we've got now. Although that seems a little counter-intuitive... maybe it's just more efficient than the Unity engine.

It would be awesome to see in the future, and maybe someday we will, but I agree that most of the audience WQ is geared towards wouldn't fully appreciate it anyway. Besides, the graphics we have now are way better than a lot of games out there, especially for tablets.

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Re: New version: 2.7 for tablet -- and Mac/Windows!

Post by wolverine18 » Tue Oct 27, 2015 4:15 pm

I heard some people talking about a October release is there a chance that could happen?

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Re: New version: 2.7 for tablet -- and Mac/Windows!

Post by Masika » Tue Oct 27, 2015 4:21 pm

wolverine18 wrote:I heard some people talking about a October release is there a chance that could happen?
It was initially estimated to be released in October (27-30) although based on Dave's recent post, this seems very unlikely now - early November is looking more to be the case;
loboLoco wrote:I had a very nice vacation, thanks for all of your well-wishes. While I was gone, my Unity developer Tommi cranked through a lot of bugs and polishes...while the beta testers found a few more bugs. But now we are almost done with the list. Then we'll do one final (I hope!) build for beta testers and give them a few days with it. Then after making final tweaks/fixes, we'll be ready to prepare the game for release. Unfortunately, that does push the release into next week. Sorry! But we really are close now. I don't know when next week, and even with my hopeless optimism, I'd be foolish to say early in the week. But I don't see anything that would stop us from releasing it by the end of next week.
http://www.wolfquest.org/bb/viewtopic.p ... 0#p2415764

I hope this helps!

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Re: New version: 2.7 for tablet -- and Mac/Windows!

Post by wolffox6722 » Tue Oct 27, 2015 4:25 pm

I WANT THE GAME IT WAS SUPPOSED TO COME OUT MONTHS AGO

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Re: New version: 2.7 for tablet -- and Mac/Windows!

Post by loboLoco » Tue Oct 27, 2015 4:29 pm

wolffox6722 wrote:I WANT THE GAME IT WAS SUPPOSED TO COME OUT MONTHS AGO
Yeah, tell me about it!
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Re: New version: 2.7 for tablet -- and Mac/Windows!

Post by SolitaryHowl » Tue Oct 27, 2015 4:33 pm

loboLoco wrote:
wolffox6722 wrote:I WANT THE GAME IT WAS SUPPOSED TO COME OUT MONTHS AGO
Yeah, tell me about it!
Bwahahaha!

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Re: New version: 2.7 for tablet -- and Mac/Windows!

Post by SilkenGalaxy » Tue Oct 27, 2015 4:34 pm

SolitaryHowl wrote:
loboLoco wrote:
wolffox6722 wrote:I WANT THE GAME IT WAS SUPPOSED TO COME OUT MONTHS AGO
Yeah, tell me about it!
Bwahahaha!
Hahahaha, you guys!

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Re: New version: 2.7 for tablet -- and Mac/Windows!

Post by valkea » Tue Oct 27, 2015 4:34 pm

wolffox6722 wrote:I WANT THE GAME IT WAS SUPPOSED TO COME OUT MONTHS AGO
Please watch your caps usage, as excessive caps is considered spam.
Additionally, please try to be patient and respectful to the team. Shouting that it was supposed to come out months ago isn't going to make anything go faster, and the team has been doing their best to release the game with as few bugs as possible. Better to have a stable release than something that glitches all the time.
SolitaryHowl wrote:
loboLoco wrote:
wolffox6722 wrote:I WANT THE GAME IT WAS SUPPOSED TO COME OUT MONTHS AGO
Yeah, tell me about it!
Bwahahaha!
Please make sure you have at least three words, not counting those in quotes, in your posts, otherwise they will be considered spam.

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Re: New version: 2.7 for tablet -- and Mac/Windows!

Post by Aussiewolflover » Tue Oct 27, 2015 7:42 pm

Hello when the game gets released will it be avialbe for download here or somewhere else?

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Re: New version: 2.7 for tablet -- and Mac/Windows!

Post by hummingkitten12 » Tue Oct 27, 2015 7:50 pm

Aussiewolflover wrote:Hello when the game gets released will it be avialbe for download here or somewhere else?
It should be available on the site. I believe it'll under 'get the game'.

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Re: New version: 2.7 for tablet -- and Mac/Windows!

Post by Neamara » Tue Oct 27, 2015 7:54 pm

@Aussiewolflover:
loboLoco wrote:
Kelvin wrote:With regard to the new account system, will we be able to reserve our forum names?

Alas, no. With that in mind, my plan is to release the game *only* here on WolfQuest.org for a few days, so regular forum users can get the game and create their account and claim their name, before I make it public on other game storefronts.
Source: New version: multiplayer and chatting

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Re: New version: 2.7 for tablet -- and Mac/Windows!

Post by Aussiewolflover » Tue Oct 27, 2015 8:11 pm

what does he mean by hes going to send it to other store fronts..Also does the game have to be multiplayer like can you play singleplayer? Because i cant be on multiplayer games and if its multiplayer i cant get it..

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Re: New version: 2.7 for tablet -- and Mac/Windows!

Post by Neamara » Tue Oct 27, 2015 9:24 pm

Aussiewolflover wrote:what does he mean by hes going to send it to other store fronts..
This means for iPad, you would get the game through iTunes; for Android and Kindle, Google Player and/or Amazon. For Mac and Windows-
loboLoco wrote:I'll be looking at the usual suspects -- Steam, GOG, Desura, and Amazon. If any of those are better for those of you outside the United States, please note that in this forum.
Source: New version: 2.7 for tablet -- and Mac/Windows!
loboLoco wrote:The main storefront we're planning to release the game on is itch.io.
Source: WQ 2.7 Pricing
Aussiewolflover wrote:Also does the game have to be multiplayer like can you play singleplayer? Because i cant be on multiplayer games and if its multiplayer i cant get it..
Multiplayer requires the full version or you can buy it separately in the tablet version. Single player isn't going anywhere and will still be available to play offline. :)

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Re: New version: 2.7 for tablet -- and Mac/Windows!

Post by Forever__ » Wed Oct 28, 2015 1:31 pm

Sound amazing! Can't wait tell it comes out! Definitely going to buy it, Hopefully that helps support the game. :D

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Re: New version: 2.7 for tablet -- and Mac/Windows!

Post by Aussiewolflover » Wed Oct 28, 2015 1:45 pm

Yay so single player will still be an option for both in on the Amthesit mountain and slough creek for the 2.7

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