Actually if will0956 is correct, this engine would work much better on older computers than what we've got now. Although that seems a little counter-intuitive... maybe it's just more efficient than the Unity engine.Anduril wrote:Keep WolfQuest's demographic in mind ^^; WQ is targeted to a younger audience rather than older/serious gamers, so I do sorta doubt the average player has a powerful computer like that. I don't know enough about different engines to know if UE4 would make it tough to run on older computers, but I do know for a fact that my toaster PC doesn't manage to reach an awful lot of FPS at the moment already.will0956 wrote:Just gonna say, you should port it to Unreal Engine 4, I like my uber realistic graphics.
And, besides, it's so easy to run, I was getting around 100fps at max settings on Intel HD Graphics 4000, with a Core i3-3120m.
I now have a Core i7-4720HQ, and a GTX 960m.
I realise it's hypothetical and as Lobo Laughing pointed out, the game is too far ahead in the development stage to even consider porting it, but might be something to consider.
It would be awesome to see in the future, and maybe someday we will, but I agree that most of the audience WQ is geared towards wouldn't fully appreciate it anyway. Besides, the graphics we have now are way better than a lot of games out there, especially for tablets.