The more I think about this, the more I realize the importance of keeping the game clean. Lobo Laughing has a very good point, parents don't want to pay for a game where their children are subjected to this kind of behavior, they want to protect their kids, and WQ wants parents to feel that their kids are safe, and who knows? Some of the "meat hunters" could be pedophiles in real life. Do we really want this risk? I'm now leaning more to the Phrase Chat for open games. It just makes sense.
Lobo Laughing wrote:And seriously, what's the big deal if you have to get a PM on the forum before you can enter a private game? It's not like its hard to get a forum account and it will likely draw new users. There's also an option to get an email whenever you receive a PM so you don't have to check regularly.
Now I can understand others' concern about being able to contact friends. All of the people I have met in-game have a forum account, however, most of them never, ever, check their PMs, and they do not use the forum at all. Thus, it makes it difficult to get in touch with them. Aside from having to email them from their profile. Which, I do not want to give out my darned email, I don't know you in real life, so why should you email me? Absolutely not. Unless it's a separate account specifically for this site, and does not contain personally-identifying information.
SolitaryHowl wrote:(there will be in-game friend lists, in-game messaging systems, etc, so there should be no problem in organizing private games)
Now this could be a very good solution.
Snow130 wrote:Because players roleplayed the worst things imaginable like wolves mating. And that is bad.
I respect your opinion and what you're saying, however in my honest opinion, I don't believe that roleplaying wolves mating is the "worst thing imaginable." Not when you factor in what
else they could be roleplaying, such as, animal cruelty. I.e. Skinning the animals for their fur to make coats, and clothing out of their hides, putting them in harsh environments to see how they survive, potentially killing them in the process, etc, etc. There are a few things I would consider to be worse than wolves mating, but I still agree that it doesn't belong in a open multiplayer server, if they want to roleplay that,(by "that" I mean mates, NOT animal cruelty.) then by all means do, but in their
own private server as Lobo Laughing has mentioned. This is my opinion.
Lobo Laughing wrote:You're lucky if you can find a "wolf pack" game between all the high school, vampire, saving and graphic meat servers. Even if you do, chances are the role play will go something along the lines of walks down the hill and drinks from the creek ; smells the wind and howls ; hears wolf howl, then lays down. As if it can get any more boring, each of these sections is accompanied by five minutes of silence. The only lively RPs I've ever entered were unrealistic ones.
I can definitely relate and agree with this. When I open multiplayer in WQ, I expect to roleplay
realistically as a
wolf. Not as a dragon, or a wolf that can transform and has magical(bleh, that word...) powers, etc. And what the heck does a highschool roleplay have ANYTHING to do with wolves?! Nothing! Please go somewhere else with these kinds of roleplays.
Now I will also be completely honest here, when I roleplayed in multiplayer, yes, I did disobey the rules a bit. While I never roleplayed "mating" I would sometimes have a meat/mate. (But again, I never roleplayed actual mating or anything like that.) And I did use the alas/led terms, and found alternative words to others that were blocked. I admit to all of this, so I was by no means following the rules perfectly, and thus my opinions have
much less of an impact on anything. And had I not mentioned this, it could come around to me as; "Oh you're one to speak!" or something similar. So I'm being honest right off the get-go.
With that having been said, if I wanted to roleplay and have a "meat," then I would invite people who I know are okay with roleplaying like that to a private server, though I doubt still that I would actually roleplay mating, just, no... But it makes more sense if you wanted to have more of a realistic roleplay with parent wolves, and pups. And in such a roleplay where you have parents and pups, it would also be beneficial to have more than five players, that way, you can have your parents, pups, and loner/other wolf packs. Talk about making it more realistic! The first roleplay I ever did in WQ was a blast, though that is another story completely. And it did contain a mother and father, however they weren't really referred to as "mates/meats," though it was logical to assume that they were, obviously. It also contained brothers and sisters as pups or older pups.
My point is, if you want to roleplay like that, then get a group of people you know in real life, or on WQ who you know are okay with that kind of roleplay, and set up a private server. This way the kids can be safe in their own open multiplayer servers, and for more advanced roleplayers and 'other' kinds of roleplays,(such as wolves with powers, transformation, etc, and 'other' things...) can have their own separate "playground" (Though for roleplays that have nothing to do with wolves, I would suggest to go to another game or roleplaying site.)
I apologize if anything I am suggesting with private games is still against the rules, these are just merely suggestions. I don't want to give any ideas for people to go out and disobey the rules in a private server. I don't want to get anyone into trouble. If anything I am saying is wrong or against the rules, please let me know, I don't want to find myself in trouble in the future by roleplaying in private servers either.
The above giant wall of text is just my opinions on some of these points. I now agree that lexicon should go and phrase chat should replace it in open games. Long story short, lol.