A guide for realistic multi-player roleplaying
Forum rules
Read the User Guide Rules and Guide Index before posting.
Read the User Guide Rules and Guide Index before posting.
Re: A guide for realistic multi-player roleplaying
Unrealistic: -Wolves wearing clothes
-Wolves on two legs
-Wolves with the ability to change from one animal into another
-Being able to dodge a human, even if it has guns
-Wolves in places where a wolf wouldn't be (such as an ocean, or outer space.).
-Wolves doing things only humans can do, such as dancing, talking on the phone, etc.
Borderline:-Wolves in captivity, such as a zoo.
-Being a wolf-dog.
-Wolves on two legs
-Wolves with the ability to change from one animal into another
-Being able to dodge a human, even if it has guns
-Wolves in places where a wolf wouldn't be (such as an ocean, or outer space.).
-Wolves doing things only humans can do, such as dancing, talking on the phone, etc.
Borderline:-Wolves in captivity, such as a zoo.
-Being a wolf-dog.
Avatar by Coyoteflu
-
- Guest
Re: A guide for realistic multi-player roleplaying
I don't have anything to suggest at the moment, but I'll be sure to think of some.
I guess I role play in a fairly realistic way, which is nice to know. Though I do let my wolf talk and express human emotions if the current RP game calls for it. However, keeping short posts is hard for me. Before WolfQuest, I spent all my time on Mweor, where novel-form role plays were encouraged. I am learning, though. :)
I guess I role play in a fairly realistic way, which is nice to know. Though I do let my wolf talk and express human emotions if the current RP game calls for it. However, keeping short posts is hard for me. Before WolfQuest, I spent all my time on Mweor, where novel-form role plays were encouraged. I am learning, though. :)
Re: A guide for realistic multi-player roleplaying
Borderline: Wearing a radio collar
Avatar by Coyoteflu
-
- Sub-adult Wolf
- Posts: 953
- Joined: Sun Oct 04, 2009 2:57 pm
- Gender: Female
- Location: Insert witty location here.
Re: A guide for realistic multi-player roleplaying
Excellent guide Storm, I wish all people on WolfQuest would follow this guide.
- Seewah
- Yearling
- Posts: 327
- Joined: Mon Nov 02, 2009 11:37 am
- Gender: Female
- Location: In Pennsylvania's less interesting areas
Re: A guide for realistic multi-player roleplaying
mynameisfaolan wrote:Borderline: Wearing a radio collar
This is realistic because humans track wolf populations, so I think it should be in the realistic section. That said, it would certainly turn into players saying humans are terrible. So I think that, although it is entirely realistic, should be noted that it should probably be avoided.
Avatar by me.
I support hunting.
Insults do not make for a valid argument.
-Seewah
I support hunting.
Insults do not make for a valid argument.
-Seewah
- Storm Breaker
- Hunter-in-training
- Posts: 119
- Joined: Wed Sep 22, 2010 6:28 am
- Gender: Female
- Location: Never in one place too long.
- Contact:
Re: A guide for realistic multi-player roleplaying
We’ll keep it Borderline for now until a firm consensus can be reached on this one.Seewah wrote:I think that it should stay borderline. Wolves can't do much more than lick wounds, and sicknesses can't be healed well by a wolf because they don't have medicine. For a sickness, a wolf might only be able to drink a lot of water. That might even be something they don't do. When a wolf becomes sick, it might leave to avoid infecting its pack. That's what I know about sick wolves.jaguartail wrote:The one about healing should probably be at realistic, not borderline. Wolves probably do know about healing in real life, or else illness deaths among wolves would be very common(it isn't as far as I know).
I think most of these fall under something already listed, but I can use some of these as examples. Great!Seewah wrote:
Realistic: Staying on the ground, jumping on top of rocks ect. Swimming, carrying realistic things such as pups, sticks, or small stones
Borderline: Jumping rivers (I think they might be too far a distance to jump), climbing steep objects (I think, could be unrealistic.) carrying larger objects in mouth
Unrealistic: Climbing trees, lifting other adult wolves (mouth or back), other unrealistic "athletic" activities
You have some good examples here that I’ll incorporate into what’s already listed. I’ll list separately the idea of wolves doing human things and wolves in captivity. I’ve already listed the idea of humans playing a major role in Borderline, so I think it follows to also place the idea of captivity there. We didn’t clarify that by “realistic” we’re talking strictly about wolves in the wild, in which case wolves in captivity could be completely realistic…but for the sake of minimizing the “humans are bad syndrome” I think borderline is best right now.mynameisfaolan wrote:Unrealistic: -Wolves wearing clothes
-Wolves on two legs
-Wolves with the ability to change from one animal into another
-Being able to dodge a human, even if it has guns
-Wolves in places where a wolf wouldn't be (such as an ocean, or outer space.).
-Wolves doing things only humans can do, such as dancing, talking on the phone, etc.
Borderline:-Wolves in captivity, such as a zoo.
-Being a wolf-dog.
Miyaoka wrote:I don't have anything to suggest at the moment, but I'll be sure to think of some.
I guess I role play in a fairly realistic way, which is nice to know. Though I do let my wolf talk and express human emotions if the current RP game calls for it. However, keeping short posts is hard for me. Before WolfQuest, I spent all my time on Mweor, where novel-form role plays were encouraged. I am learning, though.
I’m glad the guide is already being used and is helpful! This is really a group effort, so thanks everyone for your great suggestions! Lets keep it up everyone!Zarago wrote:Excellent guide Storm, I wish all people on WolfQuest would follow this guide.
As we’re filling out the list nicely, something I don’t want to do is get bogged down in hundreds of examples of things already listed. Keep them coming, of course, because you might come up with something that absolutely should be listed and it will help refine the examples there! Just keep in mind that not all examples may make the cut, just for the sake of keeping the guide simple and general.
Here is what I’ve updated:
*Weather and setting
*Wolves in captivity/radio collars
*"human" activities
*shapeshifting
*carrying heavy/large objects
I also moved “occasional fight” from Borderline to Realistic because it’s wording makes it clear that this doesn’t happen all the time, though it could, plus constant fighting is listed under Not Realisitic to emphasize the point. Any thoughts on this?
Some of my favorite people are action figures.
Realistic Wolf Roleplay
http://yellowstonewolfrp.wetpaint.com/
Realistic Wolf Roleplay
http://yellowstonewolfrp.wetpaint.com/
-
- Adult Wolf
- Posts: 1172
- Joined: Tue Dec 21, 2010 10:45 pm
- Gender: Female
- Location: scrawling love into trees
Re: A guide for realistic multi-player roleplaying
Have you already gotten this?;
Wolf 1; enters wolf 2's territory
Wolf 2: (Who is on the oppisite side of territory) runs to chase off intruder
So basically, when one wolf enters anothers territory and the other magically smells it from a mile away.
EDIT: Actually, I think radio collars would be OK unless the wolf was in pain or overdramatically acting it.
Wolf 1; enters wolf 2's territory
Wolf 2: (Who is on the oppisite side of territory) runs to chase off intruder
So basically, when one wolf enters anothers territory and the other magically smells it from a mile away.
EDIT: Actually, I think radio collars would be OK unless the wolf was in pain or overdramatically acting it.
everything out of the ordinary is considered weird, i try to stay clear of the eathlings and their fears
-
- Pup
- Posts: 67
- Joined: Mon Apr 11, 2011 3:36 pm
- Gender: Female
- Location: Staring at you, staring..staring...staring...!
Re: A guide for realistic multi-player roleplaying
unrealistic:
-wolves with wings
-wolves who can see the future
-wolves who can kill you in one bite, then dodge your moves you make.
-wolves who create fire, or any type of magical forms
-colorful scars?
it's unbelievable how people make up some type of hallucination about wolves being experiemnted on and other mythical things O.o it annoys me, even in these types of RP.
-wolves with wings
-wolves who can see the future
-wolves who can kill you in one bite, then dodge your moves you make.
-wolves who create fire, or any type of magical forms
-colorful scars?
it's unbelievable how people make up some type of hallucination about wolves being experiemnted on and other mythical things O.o it annoys me, even in these types of RP.
~*~*~*~*Alpha Female of The Wind Storm Pack*~*~*~*~
http://www.wolfquest.org/bb/viewtopic.php?f=50&t=54700
Avvie (c) TheGreatAbyss
http://www.wolfquest.org/bb/viewtopic.php?f=50&t=54700
Avvie (c) TheGreatAbyss
- Floofysaur
- Sub-adult Wolf
- Posts: 790
- Joined: Fri Apr 17, 2009 9:27 pm
- Name: Fwoof
- Gender: Female
- Location: New Jersey
- Contact:
Re: A guide for realistic multi-player roleplaying
yup, it happens all the time, I wander mostly throughout my games, going into the cliffs, smelling a wolf marker, stays cautious and moves about, then the wolf who is in saddle snarls and goes to chase off wolf. it's RP your supposed to act along and say like heads back to territory, wolves don't like you know smell a wolf miles away in its turf then randomly charges back to chase it off. its like not even role-playing. especially when another comes and scent marks, destroys turf then walks off.Thandi wrote:Have you already gotten this?;
Wolf 1; enters wolf 2's territory
Wolf 2: (Who is on the oppisite side of territory) runs to chase off intruder
So basically, when one wolf enters anothers territory and the other magically smells it from a mile away.
EDIT: Actually, I think radio collars would be OK unless the wolf was in pain or overdramatically acting it.
Roses are gray,
Violets are blue,
I am a dog
Avatar by the lovely, Randy.:*
Violets are blue,
I am a dog
Avatar by the lovely, Randy.:*
Re: A guide for realistic multi-player roleplaying
Very good and helpful posts everyone, thankies.
Sorry For my a bit terrible English !!
...¸.•*¨*`•.¸Vira Mote ¸.•*¨*`•.¸
♫ Cool
♫ Nice
♫ Friendly
♫ Helpful
♫ Modest
♫ Just... Amazing!
♫ =)
...¸.•*¨*`•.¸Vira Mote ¸.•*¨*`•.¸
♫ Cool
♫ Nice
♫ Friendly
♫ Helpful
♫ Modest
♫ Just... Amazing!
♫ =)
- Granger
- Former WQ Moderator
- Posts: 869
- Joined: Sat Mar 06, 2010 5:05 pm
- Name: Shelby
- Gender: Female
- Location: UK (I ESCAPED FLORIDA!)
Re: A guide for realistic multi-player roleplaying
Alrighty. Here are mine. And, yes, some are my hard opinions and some are me poking fun at the players that are on there xD
We should set up a completely realistic Roleplay once a week or so to get away from the so called 'realistic' roleplays!
- -Wolf pups attempting to kill other wolves (I've had that done to me)
-Wolves having color changing eyes
-Wolves with blue eyes
- -Phsyco females naturally 'gravitating' to any character of the opposite gender (I did some experimenting there, my poor, poor character Cross was traumatized. )
-Wolves snarling. CONSTANTLY.
-Wolves attacking. EVERYONE.
We should set up a completely realistic Roleplay once a week or so to get away from the so called 'realistic' roleplays!
- Rain
- Hunter-in-training
- Posts: 120
- Joined: Sat Jun 13, 2009 7:25 am
- Gender: Female
- Location: Under your bed
Re: A guide for realistic multi-player roleplaying
Very good topic! Everyone who like to rp should see this
"Just say something!"
"Something."
"Something."
- Legendary-Taco
- Hunter-in-training
- Posts: 146
- Joined: Tue Apr 12, 2011 5:43 pm
- Gender: Female
- Location: slaving over some spicy memes boys
Re: A guide for realistic multi-player roleplaying
Very useful. Hopefully this can help a larger chunk of the community become better roleplayers c: Thanks for posting, Storm ^^
___________╔══════════╗
_________im pretty meme savvy...
______ Ask me anything chump xox♥
________(avatar by me boyo xox~)
___________╚══════════╝
_________im pretty meme savvy...
______ Ask me anything chump xox♥
________(avatar by me boyo xox~)
___________╚══════════╝
Re: A guide for realistic multi-player roleplaying
And what about Cattle Ranch? Once I was RPing, we went to that place on map, used hare as a calf and than ran away without getting shot or something like that. But it was good RP, and I'm afraid of behaviors such as "Inspite of getting shot manages to bite off farmer's leg" or "fights bravely with dogs". Still Cattle Ranch is in single player. What do you think about Borderline for appropriate pretending to Ranch?
- Floofysaur
- Sub-adult Wolf
- Posts: 790
- Joined: Fri Apr 17, 2009 9:27 pm
- Name: Fwoof
- Gender: Female
- Location: New Jersey
- Contact:
Re: A guide for realistic multi-player roleplaying
I hate the use of hunters in a good RP, especially during a realistic since, aerial hunting isn't allowed in Yellowstone....this isn't Alaska where aerial hunting occurs. or basically having dogs in RP oh yeah dogs, not good cuz it basically ruins RP especially in a steel lock cage :/
~What do people think anymore? who knows it's ridiculous XD
I tend to act sarcastic with people wo like to ruin good stories and such. me and a few other users have great term use, and people would be like; "that's not what that is" or "hey, that's is against the policy"
~Not really, unless you have a good memory of something, then use it.
~How about hunting... someone says they take down an elk a minute after they say hunts it... then they say they killed it, when actually they are at a fallen carcass that has been there throughout the game, I know every location of carcasses are set when you start a chat... nothing magically appears when you hunt...especially killing that quick and instantly. and still people go for it and believe so.
~What do people think anymore? who knows it's ridiculous XD
I tend to act sarcastic with people wo like to ruin good stories and such. me and a few other users have great term use, and people would be like; "that's not what that is" or "hey, that's is against the policy"
~Not really, unless you have a good memory of something, then use it.
~How about hunting... someone says they take down an elk a minute after they say hunts it... then they say they killed it, when actually they are at a fallen carcass that has been there throughout the game, I know every location of carcasses are set when you start a chat... nothing magically appears when you hunt...especially killing that quick and instantly. and still people go for it and believe so.
Roses are gray,
Violets are blue,
I am a dog
Avatar by the lovely, Randy.:*
Violets are blue,
I am a dog
Avatar by the lovely, Randy.:*