dangerisback wrote:that's not fair, you selfish people, you all just want money
How dare they want a roof over their heads and the ability to feed themselves and their family!
Seriously though, they need to pay the developers, who are doing this at their actual 40-hour-a-week job (and some of them were putting in a lot more than that, more like 70-hour weeks, prior to release of 2.7). As others have mentioned, that cost pre-2.5 was covered by grants and donations; the goal was to make a wolf game and do a study on its impact on players. They made the game,
the study was done, and funding ran out in 2011. (The original National Science Foundation grant for the game was, by the way, $508,253. And they actually ended up needing a lot more money than that; if I'm remembering right, that mostly went toward Amethyst Mountain, I think? The forum alone, according to the paper they wrote about it, cost at least $1000/year as of 2009 to keep it running.)
Due to the fact that they no longer have grants/donations paying for the game, they would not have been able to make 2.7 at all without having it as a paid game.
(By the way, they actually had plans
as early as 2012 to kill off lexicon chat anyway, before 2.7 was even an idea.)
DemonkittenXIII wrote:I AGREE COMPLETLY! and how do we get the private chat information? like the password! you dont.... it will just shut down.. I would definatly buy 2.7 but now that you shut down all the fun rps.... I don't want to any more. I met some of my closest friends on WQ chat rooms.... and WQ you took that away from me I still have so many more friends I want to rp with
If you want to play with random people, there's the
"Advertise your multiplayer games here!" thread, and people also tend to share them in the official WolfQuest FB group. There's also actually a FB group dedicated solely to finding people to play in a private game with.