Search found 1329 matches
- Thu Apr 14, 2022 3:21 pm
- Forum: Developer's Blog
- Topic: New Injury System (Welcome back, Limpy!) Replies: 2
- Views: 3883
New Injury System (Welcome back, Limpy!)
https://youtu.be/UZo_-JEtO2g Being a wolf is dangerous business. You have to stick your face right into the thick of it, biting animals that weigh three or or four times more than you do. Wolves can take a beating and survive -- but sometimes they get hurt. So, to represent that, beyond the damage ...
- Thu Mar 24, 2022 1:44 pm
- Forum: Developer's Blog
- Topic: Questions? Some Answers! Replies: 12
- Views: 8691
Questions? Some Answers!
https://youtu.be/yYQ8doP-_b8 We love reading players' comments and questions about WolfQuest -- and there are so many questions! So, for today's devblog, I thought I'd answer a handful of them. The text below has concise answers to each one, but please watch the video for more expansive answers. Ar...
- Fri Mar 11, 2022 2:46 pm
- Forum: Developer's Blog
- Topic: WolfQuest Soundtrack Update (and Making of WQ Music video) Replies: 4
- Views: 4739
WolfQuest Soundtrack Update (and Making of WQ Music video)
We have finally updated the WolfQuest Soundtrack DLC with new music tracks added to the game last year: Age Perks, Waiting for a Beaver, Premonition, and A Peaceful Passing. And we've decided to make this video, "Tim Buzza and the Music of WolfQuest," which was part of the Soundtrack and Music Extra...
- Fri Mar 04, 2022 4:46 pm
- Forum: Developer's Blog
- Topic: WolfQuest on Steam Deck Replies: 2
- Views: 3610
WolfQuest on Steam Deck
https://youtu.be/i8irCcTMbPo To be honest, releasing WolfQuest on Steam Deck was not at the front of our thoughts since we are so busy. We'd been following Steam Deck progress since Valve announced it last summer. I submitted a devkit request, but I figured getting the game running on Steam Deck wa...
- Fri Mar 04, 2022 10:25 am
- Forum: News and Announcements
- Topic: WolfQuest: AE Release Notes Replies: 40
- Views: 13312
Re: WolfQuest: AE Release Notes
NOTE: Please see this page in our Knowledge Base for all patch notes from now on.
- Fri Feb 18, 2022 5:22 pm
- Forum: Developer's Blog
- Topic: Courtship and Territory Improvements Replies: 1
- Views: 3527
Courtship and Territory Improvements
https://youtu.be/jykTj48L0bU The next patch, 1.0.8h, now in public beta, features another nice set of improvements and bug fixes. Today's devblog video looks at two of those: * Tommi rewrote the courtship gameplay, adding new aspects to it, eliminating bugs, and laying the groundwork for more gamep...
- Thu Feb 03, 2022 12:57 pm
- Forum: Developer's Blog
- Topic: Lost River: Shaping the Terrain Replies: 2
- Views: 3955
Lost River: Shaping the Terrain
https://youtu.be/jPLaXSRCgcE The new, greatly expanded Lost River map is coming along nicely! For those new to WolfQuest, Lost River is a fictional map somewhere in the Mountain West, where....something....has happened that prompted all humans to evacuate the area, leaving it to the wild animals. L...
- Thu Jan 13, 2022 4:19 pm
- Forum: Developer's Blog
- Topic: Howl and Response Replies: 6
- Views: 7721
Howl and Response
https://youtu.be/sGbFLSMezDs A few months ago, we got a feedback report from the player FrostByter with an excellent suggestion: if the player howls when looking for a mate, dispersal wolves should howl in response. We had to set that idea aside while we focused on Slough Creek multiplayer, but we'...
- Thu Jan 13, 2022 12:11 pm
- Forum: News and Announcements
- Topic: WolfQuest 2.7 for Android: Patch 2.7.4p3 Replies: 1
- Views: 1957
WolfQuest 2.7 for Android: Patch 2.7.4p3
Patch 2.7.4.p3 for WolfQuest 2.7 on Android -- now released on Google Play Store! Change: Revamped the joystick control to improve response and running while turning. Bugs Fixed: * When joining a private multiplayer game and entering an incorrect game name or password would not return to the main me...
- Thu Dec 30, 2021 1:32 pm
- Forum: Developer's Blog
- Topic: Where No WolfQuest Has Gone Before Replies: 21
- Views: 16375
Where No WolfQuest Has Gone Before
https://youtu.be/dx-X2fL-3oE When we began developing the first version of WolfQuest way back in 2006, we imagined a three episode arc: Fall, Winter, and Spring. We had to collapse that into two, due to budget constraints, but that established the format: each episode focused on one or two seasons ...
- Sat Dec 18, 2021 11:08 am
- Forum: News and Announcements
- Topic: WolfQuest: AE Release Notes Replies: 40
- Views: 13312
Re: WolfQuest: AE Release Notes
Game Update 1.0.8 NEW: SLOUGH CREEK MULTIPLAYER! In Story mode, establish a territory, choose a den, and raise pups in multiplayer, just as in single-player! All gameplay is the same, with some new multiplayer-only features: * Two decision-making options: Host Decides (when choosing den and rendezv...
- Sat Dec 18, 2021 11:05 am
- Forum: Developer's Blog
- Topic: Slough Creek Multiplayer Released! Replies: 2
- Views: 3771
Slough Creek Multiplayer Released!
https://youtu.be/bYw7hNJjX9w Yes, you can finally raise pups with old or new friends online. Can you believe it? We would not have gotten here without the diligent playtesting by our private and public beta testers, so thanks to all of you! When creating a multiplayer game in Slough Creek, you can ...
- Sat Nov 20, 2021 1:49 pm
- Forum: News and Announcements
- Topic: WolfQuest: AE Release Notes Replies: 40
- Views: 13312
Re: WolfQuest: AE Release Notes
Patch v1.0.7n - Released 20 November 2021 IMPROVEMENTS: * Stamina drain added when carrying a pup. Added to deter players from doing companionship with sick pup while marking territory, and looking ahead, to somewhat deter malicious players in SCMP from taking pups far from homesite. * Adjusted max ...
- Sat Nov 20, 2021 1:32 pm
- Forum: News and Announcements
- Topic: WolfQuest: AE Release Notes Replies: 40
- Views: 13312
Re: WolfQuest: AE Release Notes
Patch v1.0.7m - Released on 4 November 2021 IMPROVEMENT: * Switched to colorblind-safe colors for Slough Creek territory map (somehow still had original colors from Amethyst). BUGS FIXED: * Player-wolf and NPCs sometimes have trouble finding the shortest path to nearby object like carcass or food ch...
- Sat Nov 20, 2021 1:31 pm
- Forum: News and Announcements
- Topic: WolfQuest: AE Release Notes Replies: 40
- Views: 13312
Re: WolfQuest: AE Release Notes
Patch 1.0.7la - released 29 October 2021 IMPROVEMENTS: * Switched to simpler/faster shader on tree stumps on Basic Vegetation mode. BUGS FIXED: * Invisible obstacles in Slough Creek. * In Family Tree, sometimes pup animations don't start playing for several seconds. * Gore dialog appears on collecti...