Search found 37 matches
- Thu Jul 25, 2019 10:42 am
- Forum: Developer's Blog
- Topic: Early Access Release Date Replies: 90
- Views: 37625
Re: Early Access Release Date
Only 4 more hours! Hype!
- Thu Jun 27, 2019 9:15 pm
- Forum: Developer's Blog
- Topic: WolfQuest, Graphics Cards, and You Replies: 24
- Views: 9428
Re: WolfQuest, Graphics Cards, and You
I think it's great that you guys are including low enough settings that will work even for even some of the lower end integrated graphics cards. I still remember playing the old game nearly 10 years ago as a kid with a computer not exactly built for gaming and being so happy and amazed that I was ab...
- Thu Jun 06, 2019 7:44 pm
- Forum: Developer's Blog
- Topic: Meet the Prey Replies: 16
- Views: 6545
Re: Meet the Prey
Yay, able to watch now
I was not prepared for how cute those hares would be. The lambs look really realistic, too.
Looking forward to the early access!
I was not prepared for how cute those hares would be. The lambs look really realistic, too.
Looking forward to the early access!
- Thu Jun 06, 2019 7:06 pm
- Forum: Developer's Blog
- Topic: Meet the Prey Replies: 16
- Views: 6545
Re: Meet the Prey
Darn, video completely removed for me.
- Thu Jan 24, 2019 9:26 pm
- Forum: Developer's Blog
- Topic: I Do...Do You? Replies: 24
- Views: 8886
Re: I Do...Do You?
The new mate mechanics look great! I like that there's a trial period where you can see how each other hunts before you decide whether or not to make them your mate, so you don't have to reload your save file if you pick one and they turn out too lazy or have some other undesirable trait. Can't wait...
- Thu Jan 10, 2019 4:06 pm
- Forum: Developer's Blog
- Topic: You're Getting Veeery Sleeeepy... Replies: 29
- Views: 6951
Re: You're Getting Veeery Sleeeepy...
The day/night cycle looks so pretty when you press Z!
Everything looks amazing, can't wait to play.
Everything looks amazing, can't wait to play.
- Thu Nov 22, 2018 10:33 am
- Forum: Developer's Blog
- Topic: Peaceable Kingdom (for a Day) Replies: 16
- Views: 5812
Re: Peaceable Kingdom (for a Day)
Wow it looks amazing. I'm really looking forward to playing the new game. Thanks for all the work you guys are putting into it!
Happy Thanksgiving everyone!
Happy Thanksgiving everyone!
- Thu Oct 11, 2018 10:36 am
- Forum: Developer's Blog
- Topic: Bite Club 2: The Elk Kicks Back Replies: 17
- Views: 7508
Re: Bite Club 2: The Elk Kicks Back
I absolutely love the more technical videos, so thanks for posting another one! I haven't actually watched yet, so maybe this was already answered in the video, but I was wondering... when you guys release the game for early access, will it be single player only, or multiplayer too? I'm crossing my ...
- Thu Oct 04, 2018 3:42 pm
- Forum: Developer's Blog
- Topic: Bite Club: Refining the wolf fight Replies: 22
- Views: 7819
Re: Bite Club: Refining the wolf fight
So exciting! This looks absolutely amazing. Really looking forward to the early access for Amethyst. Amazing job you guys.
- Wed Oct 03, 2018 1:17 am
- Forum: Tips, Hints, and Help
- Topic: Scared to join Multiplayer Games Replies: 3
- Views: 2893
Re: Scared to join...
What kind of servers are you joining? Most people on Multiplayer are there to RP or chat, and spawning elk can create lag on the server. If you join a server that is dedicated for hunting, you probably won't have an issue. Look for server names like "Hunt for XP" or similar. To view your friends, al...
- Thu Sep 20, 2018 2:34 pm
- Forum: Developer's Blog
- Topic: Playing Dead Replies: 45
- Views: 13719
Re: Playing Dead
I think that respawning a little ways away, but not *too* far, and losing some XP, would be a good penalty for dying. I think you should be able to run back to the spot where you died within 15-30 seconds or so. I also like DispersedHowl100's idea of dropping your pup's health down to 50% whenever y...
- Fri Apr 27, 2018 4:45 pm
- Forum: Developer's Blog
- Topic: Genes Behind the Scenes Replies: 69
- Views: 37646
Re: Genes Behind the Scenes
I think that having half from the pack creator and half randomized would be the best way to go. That way the pack creator has at least some control over the coat color of the pups.Pepper wrote:If anyone has ideas, we love hearing them!
- Fri Apr 06, 2018 6:13 pm
- Forum: Developer's Blog
- Topic: WolfQuest Goes to Yellowstone: Slough Creek Replies: 29
- Views: 13493
Re: WolfQuest Goes to Yellowstone: Slough Creek
Wow, I didn't expect it to look so similar to the in-game map! It's so strange to see it for real in a video. It practically feels like I've been there because I played the game so much. I don't have much interest in travel, and there aren't a lot of locations I'm just dying to see, but after playin...
- Sun Apr 01, 2018 11:00 am
- Forum: Other Topics Archive
- Topic: PangolinQuest Roleplay Thread (April Fools 2018) Replies: 19
- Views: 6512
Re: PangolinQuest Roleplay Thread
Exiting my den for the first time that evening, I stretch my long scaly (*scaly?* I wondered to myself) legs and get ready to go hunt some elk. But then, I look down and realize that I am a pangolin, and pangolins don't eat elk! How silly of me. Instead of hunting elk, I go looking around in search ...
- Tue Mar 27, 2018 6:33 pm
- Forum: Developer's Blog
- Topic: Hungry (Sometimes) Like The Wolf Replies: 46
- Views: 24932
Re: Hungry (Sometimes) Like The Wolf
Now, I really like a lot of the changes you guys are making to the new game. And this is great from the standpoint that it's more realistic, but I think it's really counter-intuitive from a gameplay standpoint. When you're playing a video game, you would expect that eating something would increase y...