Search found 98 matches
- Thu Feb 13, 2020 12:40 pm
- Forum: Tips, Hints, and Help
- Topic: Slight lagging for WQ 3? Replies: 3
- Views: 1278
Re: Slight lagging for WQ 3?
I'm pretty sure the new pathfinding system has introduced more lag and needs some optimization. Since the patch, I experience FPS drops every time herds are in the area or when I'm hunting, while I had barely any lag (save for loading map chunks) while hunting or having elk near by with the old, les...
- Tue Dec 10, 2019 3:27 am
- Forum: Pack Central
- Topic: BLACKSTONE WOLVES - 1 Month'versary! M: 11 Replies: 26
- Views: 7117
Re: BLACKSTONE WOLVES - New! Member Count : 8
WQ USERNAME - Arcturus221B OOC NAME - Elddansurin CHARACTER NAME - Aco STARTING GROUP - VAGABOND BY DEFAULT AGE - 9 months APPEARANCE - He has a mostly typical appearance for an arctic wolf, though his young age is still lingering in his lanky build. He has pale blue eyes and a large scar across hi...
- Thu Oct 31, 2019 2:00 pm
- Forum: General WolfQuest Discussion
- Topic: Ideas for Future Updates Replies: 1050
- Views: 220657
Re: Ideas for New Episodes/Future Updates
Spectator cam/mode With all these new AI behaviors added I thought it was a shame we can't get up-close to the animals and see what they're doing, and taking screenshots of fighting bull elk is really hard when controlling a wolf. So I thought... what about a spectator camera/mode? Similar to the p...
- Thu Oct 31, 2019 1:44 pm
- Forum: Tips, Hints, and Help
- Topic: Bison Carcass? Replies: 6
- Views: 1996
Re: Bison Carcass?
Oh that's really cool! I haven't seen one either. I think I now have a new goal haha. I was pretty sure nothing in regards to them had been added but since there's actually a carcass... maybe we'll see live ones soon-ish? Would be cool for MP games.
- Wed Oct 30, 2019 8:22 am
- Forum: Tips, Hints, and Help
- Topic: Bison Carcass? Replies: 6
- Views: 1996
Re: Bison Carcass?
Bison aren't in the game (yet). They're on the devs' wishlist but they haven't been added, neither have their carcasses. (If their carcasses were present then you should be able to hunt them as well.) Do you still have the sceenshot in question? Maybe it was from a different game or it was a differe...
- Fri Jul 26, 2019 5:52 am
- Forum: Tips, Hints, and Help
- Topic: WolfQuest 3 emotes Replies: 3
- Views: 1330
Re: WolfQuest 3 emotes
You have to hold the emote button to keep the panel open
- Sat May 18, 2019 6:17 am
- Forum: Developer's Blog
- Topic: Some Things That Are Not Coming to WolfQuest 3 Replies: 13
- Views: 5189
Re: Some Things That Are Not Coming to WolfQuest 3
Oh no... The elk have figured out how to domesticate wolves. What will they discover next? Farming?
Also, great choice of music! It went really well with the glitches haha. I'm almost disappointed those trees won't be in WQ3. Almost
Also, great choice of music! It went really well with the glitches haha. I'm almost disappointed those trees won't be in WQ3. Almost
- Sat Mar 23, 2019 7:03 am
- Forum: Developer's Blog
- Topic: Music and Herd Names and Trees, Oh My! Replies: 15
- Views: 5618
Re: Music and Herd Names and Trees, Oh My!
It's great you guys brought Ben back in! SC has always had my favourite tracks and it's nice to hear some more similar ones in the new game. The new trees are looking great as well. Too bad the species is not doing so well in the park though. Fortunately, the trees in-game won't be bothered by fungu...
- Sat Mar 23, 2019 6:56 am
- Forum: Developer's Blog
- Topic: Looking for Trouble Replies: 18
- Views: 6596
Re: Looking for Trouble
@Frodo1, Alright, that's good to hear!
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Watching the video again got me wondering, is it possible to add some fog when it's snowing to simulate more distant snow fall? I think that'll be a nice little touch :3
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Watching the video again got me wondering, is it possible to add some fog when it's snowing to simulate more distant snow fall? I think that'll be a nice little touch :3
- Fri Mar 15, 2019 9:00 am
- Forum: Developer's Blog
- Topic: Looking for Trouble Replies: 18
- Views: 6596
Re: Looking for Trouble
Gosh, that spike's health went down soooo slowly :lol: Actually, that's a quirk that needs refining. Once an elk's health gets real low, you have to bite it on the neck to kill it....but that darn spike kept standing up and running again, so it was very hard to get to the neck. We'll be tweaking th...
- Sun Jan 13, 2019 1:59 pm
- Forum: Developer's Blog
- Topic: You're Getting Veeery Sleeeepy... Replies: 29
- Views: 6904
Re: You're Getting Veeery Sleeeepy...
I'm not sure how I feel about this tbh. It seems rather annoying to be forced to sleep every so often.. I'm really pleased hunger is added though. I definitely think that's a nice addition to the game. So today’s video looks at how these meters all work together to create (we think!) a better, more...
- Sun Jan 13, 2019 7:32 am
- Forum: Developer's Blog
- Topic: You're Getting Veeery Sleeeepy... Replies: 29
- Views: 6904
Re: You're Getting Veeery Sleeeepy...
I'm not sure how I feel about this tbh. It seems rather annoying to be forced to sleep every so often.. I'm really pleased hunger is added though. I definitely think that's a nice addition to the game. So today’s video looks at how these meters all work together to create (we think!) a better, more ...
- Sat Sep 22, 2018 6:23 am
- Forum: Developer's Blog
- Topic: Playing Dead Replies: 45
- Views: 13635
Re: Playing Dead
"Respawn some distance away" Very useful for PVP! ...and maybe hunting (without pups), however kind of bad when you do have pups. Possible deaths with pups: 1) You die while trying to hunt an elk and are teleported far away and end up not having enough time to kill an elk and feed your pups so your...
- Fri Sep 21, 2018 2:23 am
- Forum: Developer's Blog
- Topic: Playing Dead Replies: 45
- Views: 13635
Re: Playing Dead
Personally, I don't like the percentage idea at all. It's fine for people that have no exp or very little to begin with (which means new wolves don't have any sort of penalty and you don't have to fear death with a brand new wolf), but for people like me, who have gathered an insane amount of exp, 2...
- Wed Aug 08, 2018 6:10 am
- Forum: Developer's Blog
- Topic: Emote Yourself Replies: 46
- Views: 18880
Re: Emote Yourself
I'm a little confused. What was the reason to describe the snarl animation as 'aggressive'? From what I have learned/been taught it looks more defensive/fearful to me, because the face is tense, the eyes are big and the lips are pulled way back to show all teeth. Like the wolf is saying "this makes ...