Search found 98 matches

by Arcturus221B
Thu Feb 13, 2020 12:40 pm
Forum: Tips, Hints, and Help
Topic: Slight lagging for WQ 3?
Replies: 3
Views: 1257

Re: Slight lagging for WQ 3?

I'm pretty sure the new pathfinding system has introduced more lag and needs some optimization. Since the patch, I experience FPS drops every time herds are in the area or when I'm hunting, while I had barely any lag (save for loading map chunks) while hunting or having elk near by with the old, les...
by Arcturus221B
Tue Dec 10, 2019 3:27 am
Forum: Pack Central
Topic: BLACKSTONE WOLVES - 1 Month'versary! M: 11
Replies: 26
Views: 6885

Re: BLACKSTONE WOLVES - New! Member Count : 8

WQ USERNAME - Arcturus221B OOC NAME - Elddansurin CHARACTER NAME - Aco STARTING GROUP - VAGABOND BY DEFAULT AGE - 9 months APPEARANCE - He has a mostly typical appearance for an arctic wolf, though his young age is still lingering in his lanky build. He has pale blue eyes and a large scar across hi...
by Arcturus221B
Thu Oct 31, 2019 2:00 pm
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216828

Re: Ideas for New Episodes/Future Updates

Spectator cam/mode With all these new AI behaviors added I thought it was a shame we can't get up-close to the animals and see what they're doing, and taking screenshots of fighting bull elk is really hard when controlling a wolf. So I thought... what about a spectator camera/mode? Similar to the p...
by Arcturus221B
Thu Oct 31, 2019 1:44 pm
Forum: Tips, Hints, and Help
Topic: Bison Carcass?
Replies: 6
Views: 1972

Re: Bison Carcass?

Oh that's really cool! I haven't seen one either. I think I now have a new goal haha. I was pretty sure nothing in regards to them had been added but since there's actually a carcass... maybe we'll see live ones soon-ish? Would be cool for MP games.
by Arcturus221B
Wed Oct 30, 2019 8:22 am
Forum: Tips, Hints, and Help
Topic: Bison Carcass?
Replies: 6
Views: 1972

Re: Bison Carcass?

Bison aren't in the game (yet). They're on the devs' wishlist but they haven't been added, neither have their carcasses. (If their carcasses were present then you should be able to hunt them as well.) Do you still have the sceenshot in question? Maybe it was from a different game or it was a differe...
by Arcturus221B
Fri Jul 26, 2019 5:52 am
Forum: Tips, Hints, and Help
Topic: WolfQuest 3 emotes
Replies: 3
Views: 1312

Re: WolfQuest 3 emotes

You have to hold the emote button to keep the panel open :wink:
by Arcturus221B
Sat May 18, 2019 6:17 am
Forum: Developer's Blog
Topic: Some Things That Are Not Coming to WolfQuest 3
Replies: 13
Views: 5158

Re: Some Things That Are Not Coming to WolfQuest 3

Oh no... The elk have figured out how to domesticate wolves. What will they discover next? Farming?

Also, great choice of music! It went really well with the glitches haha. I'm almost disappointed those trees won't be in WQ3. Almost :wink:
by Arcturus221B
Sat Mar 23, 2019 7:03 am
Forum: Developer's Blog
Topic: Music and Herd Names and Trees, Oh My!
Replies: 15
Views: 5574

Re: Music and Herd Names and Trees, Oh My!

It's great you guys brought Ben back in! SC has always had my favourite tracks and it's nice to hear some more similar ones in the new game. The new trees are looking great as well. Too bad the species is not doing so well in the park though. Fortunately, the trees in-game won't be bothered by fungu...
by Arcturus221B
Sat Mar 23, 2019 6:56 am
Forum: Developer's Blog
Topic: Looking for Trouble
Replies: 18
Views: 6547

Re: Looking for Trouble

@Frodo1, Alright, that's good to hear! :D
____________

Watching the video again got me wondering, is it possible to add some fog when it's snowing to simulate more distant snow fall? I think that'll be a nice little touch :3
by Arcturus221B
Fri Mar 15, 2019 9:00 am
Forum: Developer's Blog
Topic: Looking for Trouble
Replies: 18
Views: 6547

Re: Looking for Trouble

Gosh, that spike's health went down soooo slowly :lol: Actually, that's a quirk that needs refining. Once an elk's health gets real low, you have to bite it on the neck to kill it....but that darn spike kept standing up and running again, so it was very hard to get to the neck. We'll be tweaking th...
by Arcturus221B
Sun Jan 13, 2019 1:59 pm
Forum: Developer's Blog
Topic: You're Getting Veeery Sleeeepy...
Replies: 29
Views: 6851

Re: You're Getting Veeery Sleeeepy...

I'm not sure how I feel about this tbh. It seems rather annoying to be forced to sleep every so often.. I'm really pleased hunger is added though. I definitely think that's a nice addition to the game. So today’s video looks at how these meters all work together to create (we think!) a better, more...
by Arcturus221B
Sun Jan 13, 2019 7:32 am
Forum: Developer's Blog
Topic: You're Getting Veeery Sleeeepy...
Replies: 29
Views: 6851

Re: You're Getting Veeery Sleeeepy...

I'm not sure how I feel about this tbh. It seems rather annoying to be forced to sleep every so often.. I'm really pleased hunger is added though. I definitely think that's a nice addition to the game. So today’s video looks at how these meters all work together to create (we think!) a better, more ...
by Arcturus221B
Sat Sep 22, 2018 6:23 am
Forum: Developer's Blog
Topic: Playing Dead
Replies: 45
Views: 13553

Re: Playing Dead

"Respawn some distance away" Very useful for PVP! ...and maybe hunting (without pups), however kind of bad when you do have pups. Possible deaths with pups: 1) You die while trying to hunt an elk and are teleported far away and end up not having enough time to kill an elk and feed your pups so your...
by Arcturus221B
Fri Sep 21, 2018 2:23 am
Forum: Developer's Blog
Topic: Playing Dead
Replies: 45
Views: 13553

Re: Playing Dead

Personally, I don't like the percentage idea at all. It's fine for people that have no exp or very little to begin with (which means new wolves don't have any sort of penalty and you don't have to fear death with a brand new wolf), but for people like me, who have gathered an insane amount of exp, 2...
by Arcturus221B
Wed Aug 08, 2018 6:10 am
Forum: Developer's Blog
Topic: Emote Yourself
Replies: 46
Views: 18790

Re: Emote Yourself

I'm a little confused. What was the reason to describe the snarl animation as 'aggressive'? From what I have learned/been taught it looks more defensive/fearful to me, because the face is tense, the eyes are big and the lips are pulled way back to show all teeth. Like the wolf is saying "this makes ...