Search found 51 matches

by Kelvin
Wed Aug 23, 2017 4:14 pm
Forum: Developer's Blog
Topic: Announcing WolfQuest 3: Anniversary Edition!
Replies: 96
Views: 102073

Re: Announcing WolfQuest 3: Anniversary Edition!

Great news indeed. So, Dave you said the 3.0 release will have a new "codebase". What does that mean? Will we need to download a new executable file, or will it come as a patch to 2.7? (I'm guessing if the game's entire code is being rewritten, an executable would be easier.) Back when I would say I...
by Kelvin
Wed Aug 23, 2017 3:20 pm
Forum: Developer's Blog
Topic: Community and Competition
Replies: 62
Views: 38959

Re: Community and Competition

Just want to say, I've had mixed experiences with PvP in other games. On the one hand there are games where PvP is everything, and leads to fierce competition and looking down on newer players; on the other, there's my favorite online game, "Star Pirates". It has a wonderful community, partly, I bel...
by Kelvin
Wed Aug 23, 2017 1:38 pm
Forum: Other Games
Topic: Dog Sled Saga
Replies: 3
Views: 2819

Dog Sled Saga

Usually I just pass racing games by, but one day I discovered Dog Sled Saga . Instead of driving a car around a track, here you drive a team of three or more dogs in a straight line. Hey, I can do that. My favorite part of D.S.S is managing my team. Each dog has a fault, favorite thing and an abilit...
by Kelvin
Wed Aug 23, 2017 11:11 am
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216174

Re: Ideas for New Episodes V2

I would also like to suggest that you have a small portion of the proceeds from the game or merch go to the wolf project in Yellowstone or to national parks since of course thats where the game and wolves are based from. People would probably feel more inclined if it were going to another good caus...
by Kelvin
Wed Aug 23, 2017 10:22 am
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216174

Re: Ideas for New Episodes V2

I'd like to suggest fog of war as a way of showing (on the map) which areas a player has and hasn't visited. It would be best to implement this during the development of Episode 3 so the Tower Fall map will be a surprise (unless, you know, someone looks at the area in Google Maps). :P Also, for any ...
by Kelvin
Fri Apr 07, 2017 5:04 pm
Forum: General WolfQuest Discussion
Topic: If You Were In Charge Of Wolfquest...
Replies: 86
Views: 20605

Re: If You Were In Charge Of Wolfquest...

I would add- just for the fun of it- a racing mechanic. I've been thinking about holding races to the watchtower in Lost River anyway. (No idea how to balance things so everyone has a fair chance, though.) Also, I would speed up development of the Linux version so players on all three major systems ...
by Kelvin
Thu Feb 23, 2017 7:49 pm
Forum: Tips, Hints, and Help
Topic: GetThreadContext failed
Replies: 1
Views: 1132

GetThreadContext failed

It seems I'm having the dreaded "GetThreadContext" error. Bug reports go to bugs@wolfquest.org, right?
by Kelvin
Sat Feb 18, 2017 7:58 pm
Forum: General WolfQuest Discussion
Topic: Predicting Episode 3!
Replies: 13
Views: 3248

Re: Predicting Episode 3!

I predict- or I hope- that more Linux users will get interested, prompting management to say, "Let's do a Linux version. Why not?" I also hope there will be prey-marking in multiplayer. "Go get 'em, pack!"

Should I put the new version on WineHQ?
by Kelvin
Sat Feb 18, 2017 6:10 pm
Forum: General WolfQuest Discussion
Topic: Buying a computer? Some suggestions
Replies: 57
Views: 60535

Re: Buying a computer? Some suggestions

Thank you! I'll take a look at these. My old computer has Linux nowadays so it can't handle WQ. And even if it has Windows, I don't know how smooth it would be. Are those what I call "monster machines" (gaming computers)? I mean, does WQ need a gaming computer to run smoothly? I've gotten the singl...
by Kelvin
Sun May 22, 2016 2:58 pm
Forum: Pack Central
Topic: Pack Central FAQ
Replies: 64
Views: 52050

Re: Pack Central FAQ

^ Thank you, Katserin. If you'll recall, under 2.5 you could only make a multi-player character who had the same gender as the one listed on your forum profile. Better safe than sorry.
by Kelvin
Sun May 22, 2016 1:54 pm
Forum: Pack Central
Topic: Unknown Hunters
Replies: 2
Views: 2030

Re: Unknown Hunters

Is this pack still open? It doesn't seem like it...
by Kelvin
Sun May 22, 2016 1:34 pm
Forum: Pack Central
Topic: Pack Central FAQ
Replies: 64
Views: 52050

Re: Pack Central FAQ

There doesn't seem to be anything against it here or in the rules, but is playing as the opposite gender discouraged? I don't mean trans characters, I just wouldn't want to be suspended for creating a female wolf. Also, what are the limitations on poetry and song? The rule against religious content ...
by Kelvin
Sat May 21, 2016 3:43 pm
Forum: General WolfQuest Discussion
Topic: Marketing suggestions?
Replies: 18
Views: 4647

Re: Marketing suggestions?

What about a 'fan kit'? The idea is that you release a set of images and fonts suitable for those who want to make a WolfQuest-related website and have it look like the original.
by Kelvin
Sat May 21, 2016 2:15 pm
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216174

Re: Ideas for New Episodes V2

I've got a couple of suggestions to do with hunting. First, it would be helpful to be able to mark elk in multi-player: "Everyone go after this one! Take it down!" Maybe the easiest way to implement this would be tying a certain key to a wolf's head icon, which appears above the marked animal's back...
by Kelvin
Fri May 06, 2016 4:50 pm
Forum: General WolfQuest Discussion
Topic: Forum Suggestions V2
Replies: 959
Views: 189319

Re: Forum Suggestions V2

I'd like to see the available text colors pruned a bit. Every so often you'll see a post in a shade that forces you to squint at the screen or highlight the text because it just doesn't show well against the site's background. Naturally, people using Greek and other symbols in signatures is a separa...