Search found 18 matches

by solar-mutt
Sun Jun 26, 2022 9:46 am
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216599

Re: Ideas for Future Updates

I want any permanent death to be put into the wolf's bio. Ironwolf deaths, not just elder wolf deaths. Maybe even the deaths of mates and pups could be listed in the family tree. Maybe when you click on them, under the stats it could say, "succumbed to illness" or something like that!
by solar-mutt
Sun May 29, 2022 11:09 pm
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216599

Re: Ideas for Future Updates

I'd love to be able to play the game as a lone wolf in any map with seasons progressing fully, even with the ability to play full years. It would be great to play alone or just with your mate, relaxing and exploring without pups for a year or so. EG even without a mate or pups the seasons keep passi...
by solar-mutt
Fri May 13, 2022 7:26 pm
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216599

Re: Ideas for Future Updates

Allowing the player (as their playable adult pups) to toggle between injured and uninjured versions of their coat. I know the intention is to make it realistic by having them in the gene pool which is why I've been mulling over whether to even post this for the past couple of years. :') I'd love to...
by solar-mutt
Sat Apr 16, 2022 12:32 pm
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216599

Re: Ideas for Future Updates

I think it's a bit weird that you can court the alpha/founder/breeding member of a pair out of their pack. For example Lamar 1F. She has a pack with 8 adult wolves, a loving mate (Lamar 1M) and a large territory. Why would she leave all of that behind for some dispersal? What can player-wolf offer h...
by solar-mutt
Thu Mar 31, 2022 6:11 pm
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216599

Re: Ideas for New Episodes/Future Updates

As much as I'd love to have a transition zone to make the maps seem continuous, I think about how much space there is between some of the locations and how long it would take to travel. It could be fun for some serious players to have a sense of continuity, but I think the effort involved in making...
by solar-mutt
Thu Mar 10, 2022 11:49 am
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216599

Re: Ideas for New Episodes/Future Updates

An idea that's been kinda swimming in my head recently is the concept of travel/continuous maps. This is assuming that we get more maps beyond Tower Fall. Now, I know that having one big Yellowstone Map would not only be a lot of work, but take a lot to run. But what if the Yellowstone maps were sp...
by solar-mutt
Sun Mar 06, 2022 1:39 pm
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216599

Re: Ideas for New Episodes/Future Updates

You do realize that you can grow older than 8, right? Some players have lived to 9 or even 10. 8 isn't a hard maximum at all Still, I imagine the chance of elder wolf death could be decreased for the saga, considering that a full "year" will then include the fall and winter missions While it's not ...
by solar-mutt
Tue Mar 01, 2022 9:21 pm
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216599

Re: Ideas for New Episodes/Future Updates

[edit] One more thing— wolves' ages should be extended past the age of 8. While it's possible to surpass the age of 8, it normally requires a ridiculous amount of patience and never sleeping. I'd suggest that the age of 8 shouldn't automatically be the cut off age. But rather each time a wolf advan...
by solar-mutt
Sat Feb 19, 2022 4:37 pm
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216599

Re: Ideas for New Episodes/Future Updates

I think it'd be a neat little thing to be able to have manuel family trees. Like two of your personal wolves who don't have parents listed (aka you made them, they're not grown pups) you can mark them down as siblings or something! Just a cute idea not sure how realistic though
by solar-mutt
Sun Jan 30, 2022 1:54 pm
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216599

Re: Ideas for New Episodes/Future Updates

HOWLING! I think a bit more should be added for howling. 1) more dynamic secondary howls. Secondary howls should also be able to raise claim and mark carcasses. It's still a howl after all! 2) mate howls. I think if your mate hunts by themself and eats something they should be able to howl and mark ...
by solar-mutt
Fri Jan 21, 2022 5:39 pm
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216599

Re: Ideas for New Episodes/Future Updates

It'd be so cool if the game remembered what pack your player wolf parent's mate was from, and set diversity accordingly. For example I make a new wolf and get a mate from the Hayden pack. I later play as one of our pups...Hayden wolves should have low stars :) POST MERGE I think it'd be cool if you ...
by solar-mutt
Sun Jan 09, 2022 7:11 pm
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216599

Re: Ideas for New Episodes/Future Updates

I LOVE this game and I love the SAGA idea...and I also love Endless Summer! So here's my idea... Endless autumn! If you want to stay with your other pups only, who can now hunt but aren't quite yearlings yet...you stay in Endless autumn instead of having another litter! You get a pop up just like at...
by solar-mutt
Fri Nov 05, 2021 10:27 pm
Forum: Tips, Hints, and Help
Topic: Pup is sick...with what?
Replies: 2
Views: 2048

Re: Pup is sick...with what?

You're totally right, that makes sense. Thanks so much!
by solar-mutt
Thu Nov 04, 2021 3:45 pm
Forum: Tips, Hints, and Help
Topic: Pup is sick...with what?
Replies: 2
Views: 2048

Pup is sick...with what?

Hey, I'm just curious...anyone have any idea what the illness that pups get is? Or possibilities? Distemper and parvo are very contagious so most likely not that...maybe lyme or something? The pups have high recovery rates though
by solar-mutt
Thu Oct 28, 2021 10:12 am
Forum: Tips, Hints, and Help
Topic: Halloween?
Replies: 5
Views: 1948

Halloween?

Hi, I don't play multiplayer much but yesterday I was trying to set up a territory to surprise my younger brother so we can play together. It's part of a bigger Christmas surprise. So I decided to etch out our territory in Amethyst (multiplayer) so it'll be set when I show it to him. But as I went t...