Help support
WolfQuest 3 development!

Donate button

Follow us on social media
to see the latest news
about WolfQuest 3!

Facebook
Twitter
Instagram
tumblr.
YouTube
Wikia / Fandom

Growlin' Grizzly

Find out what we're doing and thinking as we develop WolfQuest 3: Anniversary Edition and the Tower Fall expansion!

Moderators: paperpaws, Koa

Re: Growlin' Grizzly

Postby ForeverEverest » Mon Apr 30, 2018 5:19 am

TimberRaven wrote:It would be nice to host games/be in SP without this difficult and stiff turn ability. Plus it would help us take care of bears, instead of trying to turn around, catch a glimpse of a grizzly then have a pup die x(


I do believe there is a setting for turning speed somewhere in the settings menu.

A new turning system does sound like a nice addition, but I'm not really sure how different it would be from the current one. I have heard an idea of being able to turn just the wolf's head, without moving the body, and if this could somehow be added to the game, I think it would be nice. I'm not sure how the controls would work though.
User avatar
ForeverEverest
WQ Veteran
WQ Veteran
 
Posts: 230
Joined: Mon Jan 22, 2018 4:54 am
Location: England, United Kingdom
Name: Everest/Evie
Gender: Female

Re: Growlin' Grizzly

Postby Sycona » Wed May 02, 2018 2:27 pm

Look pretty amazing! You should take your time, i dont mind what time it gets released, as long as it does. The longer it takes and the more time you put into it, the more seamless the game will be!
Sycona
Newborn Wolf
Newborn Wolf
 
Posts: 17
Joined: Thu May 18, 2017 12:44 am
Name: Sycona
Gender: Female

Previous

Return to WolfQuest 3 and Tower Fall Developer's Blog

Who is online

Users browsing this forum: No registered users and 12 guests



WolfQuest

Tech Support  |  Contact Us  |  Terms of Use and Privacy Policy  |  Abuse Reports

© 2005- Eduweb