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Genes Behind the Scenes

Find out what we're doing and thinking as we develop WolfQuest 3: Anniversary Edition and the Tower Fall expansion!

Moderators: paperpaws, Koa

Re: Genes Behind the Scenes

Postby Polynesia » Fri Apr 27, 2018 4:31 pm

SolitaryHowl wrote:
Pepper wrote: If anyone has ideas, we love hearing them!


Having the pup coats randomized would solve that problem.



I agree with this but, I think that the pack leader’s genes should always have a presence in the litter, since it’s their game and their litter. The rest of the genes could be randomly chosen from pack members.
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Re: Genes Behind the Scenes

Postby Whirl-Oakpaw » Fri Apr 27, 2018 4:45 pm

Pepper wrote:If anyone has ideas, we love hearing them!


I think that having half from the pack creator and half randomized would be the best way to go. That way the pack creator has at least some control over the coat color of the pups.
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Re: Genes Behind the Scenes

Postby Phasoli » Sat Apr 28, 2018 5:34 pm

Why not stay with the current system? Randomizing the pelts does seem like the most convenient thing to do, but in the current game, if I remember correctly, the host influences the colours of half of the pups and the second player to join influences the other half. A system like that couldn't hurt, could it?
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Re: Genes Behind the Scenes

Postby ForeverEverest » Mon Apr 30, 2018 10:15 am

One problem with that would be if someone got to the den and received the pups before anyone else joins. However, this could work if it's switched to half random if no players join the game before the pups arrive. Alternatively, the host's genes could be used twice, but my favourite of these options personally would be half host's genes, half random.
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Re: Genes Behind the Scenes

Postby Noxeon » Tue May 01, 2018 9:59 am

I remember learning about this stuff years ago in biology class. I was actually pretty good with it, but looking back on it now I feel confused xD

Anyways, again, I am impressed with the details! So much research is going into every little feature and just wow!
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Re: Genes Behind the Scenes

Postby Canisauba » Thu Jul 12, 2018 6:30 pm

About wolf coats and coloring for wolves, if one of my pups had a black coat, could we change the shade of black (dark black, charcoal, almost-grey-black, ect.)? And with the others, will we be able to alter the shade we want them to be? If they are naturally brown, then have only the options to change the shade of brown. I am sorry if I missed something posted that has explained this already.
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Re: Genes Behind the Scenes

Postby WolfDragonPlasma » Thu Jul 12, 2018 8:27 pm

Oh, I just thought of something in regards to this.

Now that there's going to be a genetic distinction between grey coats and black coats, will the current coats be separated by this in the wolf creator? Like, will there be a section listing the genetically grey coats, and then a section listing the genetically black coats?
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Re: Genes Behind the Scenes

Postby Invar » Sat Jul 14, 2018 6:52 pm

It just ain't so that being double-dominant black at K-locus is fatal. That pup would just be black. Unless it's got a recessive mutation at B-locus, and is 'chocolate' (brown), or at E, and is yellow/red, or somewhere else I don't remember which will make it the even grey they call 'blue' or 'silver' or 'lilac' or 'isabella' because dog people name their colours inconsistently. I don't think wolves have the 'chocolate' and 'blue' though.

"Dominant black" is a misnomer, it really ought to be called "Not-agouti."
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Re: Genes Behind the Scenes

Postby roguemoon » Sun Jul 15, 2018 4:00 pm

Invar wrote:It just ain't so that being double-dominant black at K-locus is fatal. That pup would just be black. Unless it's got a recessive mutation at B-locus, and is 'chocolate' (brown), or at E, and is yellow/red, or somewhere else I don't remember which will make it the even grey they call 'blue' or 'silver' or 'lilac' or 'isabella' because dog people name their colours inconsistently. I don't think wolves have the 'chocolate' and 'blue' though.

"Dominant black" is a misnomer, it really ought to be called "Not-agouti."


I believe that these genetics apply only to domestic dogs. Wolf genetics are similar, but a bit different. Also, the developers likely want genetics as simple and standard as possible for the game for the sake of ease.
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