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By Pupular Demand

Find out what we're doing and thinking as we develop WolfQuest 3: Anniversary Edition and the Tower Fall expansion!

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By Pupular Demand

Postby loboLoco » Thu Feb 08, 2018 2:56 pm


Video link: https://youtu.be/8QYGQ2GCPmY

Pups are such a central attraction of WolfQuest that it’s hard to believe the game lacked them initially. But those furballs we added in WolfQuest 2 back in 2010 now are getting a bit long in the tooth, so we decided to remake them along with the rest of the game for WolfQuest 3. Even better, pups will not only look a lot better, but they’ll act in more interesting ways as well. Like your mate, they’ll have personalities: Bold, shy, lazy or energetic, they’ll interact with you and with each other in even more delightful ways than before. They might even get sick!

How would you like to interact with your pups? Post your ideas below!
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Re: By Pupular Demand

Postby Jeames » Thu Feb 08, 2018 2:58 pm

Omg! These puppies look amazing! They actually look very realistic!
I'm so excited for this, I love itttttt! <3333
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Re: By Pupular Demand

Postby Echodextrous » Thu Feb 08, 2018 3:02 pm

Aww, they are so cute! I love the lil ears. <3 I can hardly wait for the release! You guys are amazing!
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Re: By Pupular Demand

Postby cloudlover07 » Thu Feb 08, 2018 3:05 pm

It looks so real! I can't wait to play with/protect them.
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Re: By Pupular Demand

Postby Bettagirl150 » Thu Feb 08, 2018 3:22 pm

I was in a WolfQuest server when I saw this. Everyone in that server kind of freaked out from the adorableness of the new pups. Great job! I can't wait until every single bit falls into place in WolfQuest 3.
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Re: By Pupular Demand

Postby Arcturus221B » Thu Feb 08, 2018 3:32 pm

The pups look absolutely amazing! I can't wait to see them in game!

I do have one concern though, how would sickness work? Realistically there doesn't seem to be much a wolf can do about that (as far as I know) and it doesn't sound like a lot of fun to have a pup get sick due to random chance, then slowly watch them die while there's nothing you can do about it. Or will it be more like a period of time that pup is more vulnerable to threats?

Not really an interaction idea, but maybe a puppy's coat colour could affect it's survival chances? Like a white puppy would be more likely to be targeted by predators than a brown one.
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Re: By Pupular Demand

Postby 2wolf22 » Thu Feb 08, 2018 3:35 pm

They look more realistic now. I really like it! Now I realized that every model in the game except for moose, coyotes, cougars, hares, and foxes are being edited.
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Re: By Pupular Demand

Postby Mellyn8216 » Thu Feb 08, 2018 3:55 pm

]I enjoy seeing how you guys just keep making things even better alongside your larger goals at the moment. I cannot wait to experience the new and improved WolfQuest 3!!!!!! Keep up the good work!! :D :wolf:
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Re: By Pupular Demand

Postby Sableback » Thu Feb 08, 2018 4:04 pm

This looks amazing!
I love how they look so much more realistic, and puppyish. Such cute floppy little ears <3
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Re: By Pupular Demand

Postby Brinnadaze » Thu Feb 08, 2018 4:06 pm

Oh my goodness! These little babies are adorable! I can’t wait to see them in...*cough* “person.” As for suggestions? Mmm... brainstorming session commence!
1. Clean pups (wolves do clean their pups, yes?)
2. Discipline pups (in a non-violent way, of course.)
3. Sleep and cuddle with pups
4. Have them crawl on and badger you (if you’re laying down or trying to rest. This would be adorable.)
5. Interact, not only with you and your mate more, but with their environment. E.g. chase a butterfly, yip at a toad, sniff tracks, etc.
6. Actually have the pups go inside the den if you’re away.
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Re: By Pupular Demand

Postby KasaiHope » Thu Feb 08, 2018 4:15 pm

I can't wait to see these new pups! It's hard to tell they're just 3D models!
Edit: I didn't see hares were done at first; they almost looked like the current ones.
I also had an idea for the pups; perhaps they could show different howls? Like adults, but not as obvious.
Last edited by KasaiHope on Fri Feb 09, 2018 7:58 pm, edited 1 time in total.
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Re: By Pupular Demand

Postby loboLoco » Thu Feb 08, 2018 4:20 pm

Mewer-Crow wrote:
2wolf22 wrote:The hares may not be done.


take another look at the Moveable Feast video.
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Re: By Pupular Demand

Postby Wolfie the Fox » Thu Feb 08, 2018 4:26 pm

Ermegerd! Dat pupper is so realistic! Soo excited!
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Re: By Pupular Demand

Postby Misaki Chan » Thu Feb 08, 2018 5:04 pm

Arcturus221B wrote:The pups look absolutely amazing! I can't wait to see them in game!

I do have one concern though, how would sickness work? Realistically there doesn't seem to be much a wolf can do about that (as far as I know) and it doesn't sound like a lot of fun to have a pup get sick due to random chance, then slowly watch them die while there's nothing you can do about it. Or will it be more like a period of time that pup is more vulnerable to threats?

Not really an interaction idea, but maybe a puppy's coat colour could affect it's survival chances? Like a white puppy would be more likely to be targeted by predators than a brown one.


I would also like to know how the illness(es) would play out!
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Re: By Pupular Demand

Postby SolitaryHowl » Thu Feb 08, 2018 5:16 pm

Awww, they are so adorable!
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