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New Tricks for the Pack: Improving MP functionality

Find out what we're doing and thinking as we develop WolfQuest 3: Anniversary Edition and the Tower Fall expansion!

Moderators: paperpaws, Koa

Re: New Tricks for the Pack: Improving MP functionality

Postby chloeismagic » Fri Jun 01, 2018 3:23 pm

I think more players per server/game is a MUST, Im not sure how many your guys servers can handle, but 10 or 15 would be amazing. also someone mentioned optional PvP which I think would also be amazing, but I think more players per server is the most important. if you arent able to add more players for payer hosted servers, maybe if there was an official server hosted by you guys that one could be bigger and hold a lot more players, maybe 20 or more if its possible! It would also be nice to have the official server run 24/7. I dont know how hard this would be to implement for you guys, but if its not too hard, I hope you will consider it! Have abeautiful day guys, thank you so much for making this game! :wolf: :pawprint:
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Re: New Tricks for the Pack: Improving MP functionality

Postby el wolfo » Sat Jun 02, 2018 8:03 pm

ElectricalHowl wrote:One idea I have is maybe to show when other players are typing. I find in role plays that players have trouble estimating if their fellow players are typing or not and post a reply before the other does. I believe this could be useful.


Maybe you could see the letters as they type them like scrolling text :)
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Re: New Tricks for the Pack: Improving MP functionality

Postby wolf8484 » Wed Jun 20, 2018 11:15 am

I know this is really late, but the other day I was playing on multiplayer and thought it would be really useful to have something where you can pin a location on the map just for convenience. Also, the messaging system within the game (where you go to friend list and check your messages), should have notifications like sounds because I always end up noticing two hours later and they’re offline lol. You can disable and enable the sounds in settings. I know it doesn’t contribute much to the lobby but I think this kind of relates to it since it’s multiplayer... and I’d really like to have these changes (mostly the sound for notifications on messages). There could also be something on the friend list where you can follow your friend into a game, if you’re in a rush or don’t know where they are since the messages don’t have sounds yet... just to make things more convenient! Sorry if this wasn’t helpful though... xD Lastly, you guys probably hd this suggested many times but it would be nice in my opinion if you could make our messages a different color in the chat box, at least, because I get so lost sometimes when everyone is half roleplaying and half goofing off. It would be nice to keep track of what you said at least! Oh, and maybe if it’s possible when a new message arrives and you scroll up, it doesn’t change your position because I do that to see what someone said before and when someone sends something, it’s gone!
If possible I’d like to see these changes, thank you!
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Re: New Tricks for the Pack: Improving MP functionality

Postby ForeverEverest » Thu Jun 21, 2018 3:35 am

wolf8484 wrote:There could also be something on the friend list where you can follow your friend into a game, if you’re in a rush or don’t know where they are since the messages don’t have sounds yet... just to make things more convenient!


Just wanted to say I think this could potentially get annoying if you don't want your friends stalking you everywhere. Sometimes, depending on the mood, I don't feel like talking to anyone, and may join a hunting server or something where I can stay quiet and just play the game. I'm just thinking allowing friends to follow may be a problem when you want some alone time. I like the other ideas though.
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Re: New Tricks for the Pack: Improving MP functionality

Postby AmberZeWolf » Thu Jun 21, 2018 8:41 pm

Ooh the idea of your friends following you is nice, but the stalking thing does make sense- maybe a way to prevent that is by having it so you can toggle friends being able to follow you into servers, by default it should be off.
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