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The Fate of the Mate

Find out what we're doing and thinking as we develop WolfQuest 3: Anniversary Edition and the Tower Fall expansion!

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Fate of the Mate (read below first!)

Mate can never die.
Mate can die and it's permanent.
Mate can die but you can revive it once -- but killed again before recovering, that death is permanent.
All of the above, depending on difficulty level.
Total votes : 257

Re: The Fate of the Mate

Postby Goldenfallflower » Tue Feb 13, 2018 7:00 am

Out of these options, i would vote D, but i think the idea of having the choice to revive your mate or let it die would be the best option.
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Re: The Fate of the Mate

Postby Black Burn » Tue Feb 13, 2018 5:13 pm

I think your mate should be able to die and its permanent, but really hard for them to die, it's more realistic, and I love that the mates will have personalitys this will make
Finding a mate more fun, thank you WQ Team.
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Re: The Fate of the Mate

Postby Invar » Thu Mar 29, 2018 12:35 am

I'd let you revive your mate as often as you want, or let it be dead, independent of difficulty levels.
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Re: The Fate of the Mate

Postby Noctis_ » Sun Apr 01, 2018 7:23 pm

Once mates die, they should remain dead permanently. It would add a realistic sense of caution in players, especially since mates will have personalities and players are more likely to become attached. Allowing mates to be revived may cause players to use their mate's revival, and ability to attack prey, to take down animals like moose by simply reviving them over and over. Even adding option C's constraint, revival removes any realistic sense of danger or risk. Death is a part of life, and if mates die, that should be it.
Edit, concerning posts discussing the difficulty of surviving alone afterwards~ You'd find a new mate. It isn't as though you get one mate, and then if she/he dies you're stuck by yourself. Death would only add a reasonable sense of fear and caution. But I do agree that the mate AI would need to be altered in order for this to not be frustrating- mates getting stuck attacking elk/not being able to get away, and all.
Last edited by Noctis_ on Fri Apr 20, 2018 11:26 pm, edited 2 times in total.
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Re: The Fate of the Mate

Postby thirteen889184 » Tue Apr 10, 2018 7:37 pm

I'm not a huge fan of the idea of having the mate die permanently. It's more realistic, yeah, but unless it was hard for your mate to die or you were able to get a new one if your mate did die, I think that it would lessen the fun of the game. I feel like it is different than with pups, because with the pups, you can feed them, protect them, etc. With your mate, you can't really force them to eat, and sometimes the mates are stupid, lol. So unless the mates are a lot smarter and death is rare, I'd prefer the option of the mate being able to regenerate at least once if they die. Or having it dependent on difficulty level, because then users who would rather their mates not being able to die could play on the easy mode.
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Re: The Fate of the Mate

Postby resanfray » Wed Apr 11, 2018 3:41 pm

Invar wrote:I'd let you revive your mate as often as you want, or let it be dead, independent of difficulty levels.

I'm with Invar. I think it should be individual setting. I like to play hard games, but I don't want to loose my mate most of the time. Unless I really felt like playing a game of chance.
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Re: The Fate of the Mate

Postby Flamesky » Thu Apr 12, 2018 5:05 pm

I think that would add an extra challenge to the game. I have a concern that this feature would alter the hunting dynamics. If the mate died permanently, it would make hunting large prey like bull elk and bull and cow moose even more dangerous and risky than it is. How would you be able to hunt these animals? Mates automatically keep attacking the prey until their health runs out. Even if they were stopped somehow, they'd still be in the attacking range of the elk. In 2.7 the mate just runs off in the direction of a carcass, and then runs back to you with replenished health.

If you howled or did something to intervene, he/she would still be in the way of the elk and die. So the mate's AI would have to change somehow to allow you to hunt dangerous prey. Maybe the mate would just run away once the health dropped to a certain level, but he/she could still die if there were no carcasses nearby. If mates died, would the hunting system be changed also?
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Re: The Fate of the Mate

Postby alleykat3000 » Thu Apr 19, 2018 6:39 pm

This is actually a cool feature in the game, because since the last Wolfquest (2.7) has mates that don't die unlike the name game and the older games do. Good job WQ team, and keep up the good work!!! :D :D :D
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