Help support
WolfQuest 3 development!

Donate button

Follow us on social media
to see the latest news
about WolfQuest 3!

Facebook
Twitter
Instagram
tumblr.
YouTube
Wikia / Fandom

More Questions Answered

Find out what we're doing and thinking as we develop WolfQuest 3: Anniversary Edition and the Tower Fall expansion!

Moderators: paperpaws, Koa

Re: More Questions Answered

Postby AveryCF » Fri Oct 27, 2017 9:15 pm

loboLoco wrote:You'll be able to import your 2.7 wolves and saved games into 3 (but not vice versa). We also plan to keep 2.7 available (how exactly will vary depending on the platform -- got some ideas but haven't thoroughly investigated/tested them yet), so you can always go back and play 2.7 if you want.


Ahhh, yay! This answers one of my main concerns. Means WQ won't be one of those games telling you you can't play an outdated save file (Or in this case- a wolf.) so you don't have to completely say goodbye. I'm still making a new wolf, but it's still nice to know that I can carry over my old wolves into this "New world" as well. Thanks for clearing this up. ;3;
User avatar
AveryCF
Hunter-in-training
Hunter-in-training
 
Posts: 155
Joined: Sat Dec 04, 2010 4:47 pm
Location: My mind of Krinsentor.~
Gender: Female

Re: More Questions Answered

Postby Zurania » Fri Nov 03, 2017 2:34 am

Beautiful *o* Super excited for the update~
Btw, will you be updating the shadows on mobile? The shadows on the homescreen look really nice, but the ones in game I don't really like. Just a question! ^^
User avatar
Zurania
Newborn Wolf
Newborn Wolf
 
Posts: 1
Joined: Wed Oct 18, 2017 3:01 am

Re: More Questions Answered

Postby SilkenGalaxy » Sat Nov 04, 2017 4:11 pm

Ah! Nice to hear about all the cool stuff to look forward to!
User avatar
SilkenGalaxy
Senior Member
Senior Member
 
Posts: 1178
Joined: Mon Jul 07, 2014 11:51 am
Location: United States
Name: Silk/Gally
Gender: Female

Re: More Questions Answered

Postby 7KodaWolf7 » Mon Dec 04, 2017 4:26 pm

loboLoco wrote:Despite the issues I described in this blog post, we very much want to add a continuous day/night cycle, at least to the PC/Mac version of the game. It adds so much to immersion, and since our game levels last months, it’ll help convey that passage of time. And with the new lighting system we’re using, sunset and sunrise are just gorgeous.

But there’s a good chance it just won’t work on mobile, and that (along with other factors) may well force is to split multiplayer into separate PC and mobile lobbies.


What if, instead of dividing the lobbies, the day/night cycle is just an optional thing for a host to enable/disable at the start of the game? That way, those who can only afford mobile aren't missing out on meeting and playing with all of the other awesome 'Questers.
User avatar
7KodaWolf7
Hunter-in-training
Hunter-in-training
 
Posts: 127
Joined: Sat Jun 28, 2014 1:55 pm
Location: Slowly sucking away your serotonin supply
Name: Asher
Gender: Nonbinary

Re: More Questions Answered

Postby Sycona » Wed Dec 06, 2017 11:24 pm

Can you guys add an emotes option so you can growl or do other emotes while walking? It's kind of annoying having to stop to play some of the emotes. Love the game! Keep up he good work!
Sycona
Newborn Wolf
Newborn Wolf
 
Posts: 17
Joined: Thu May 18, 2017 12:44 am
Name: Sycona
Gender: Female

Re: More Questions Answered

Postby resanfray » Sat Dec 09, 2017 3:21 pm

Sycona wrote:Can you guys add an emotes option so you can growl or do other emotes while walking? It's kind of annoying having to stop to play some of the emotes. Love the game! Keep up he good work!


I second this XD
User avatar
resanfray
Pup
Pup
 
Posts: 32
Joined: Mon Jul 04, 2016 5:25 pm
Location: Earth Planet
Gender: Female

Re: More Questions Answered

Postby 0927CanisLupus0927 » Tue Dec 19, 2017 6:17 pm

In WolfQuest 3: Anniversary Edition, will you be able to rank your pups? That would also be fun to let it "naturally" rank them to (based on their speciality).

Also, to strengthen your bond with your pack, could interacting with them effect the pack affinity and pack bond? I think this would be cool.
0927CanisLupus0927
Newborn Wolf
Newborn Wolf
 
Posts: 9
Joined: Wed Aug 16, 2017 2:35 pm

Re: More Questions Answered

Postby Koa » Tue Dec 19, 2017 7:02 pm

0927CanisLupus0927 wrote:In WolfQuest 3: Anniversary Edition, will you be able to rank your pups? That would also be fun to let it "naturally" rank them to (based on their speciality).

Also, to strengthen your bond with your pack, could interacting with them effect the pack affinity and pack bond? I think this would be cool.


What do you mean "rank?" Wolves do not have specific ranks or roles in the wild.
User avatar
Koa
WolfQuest Moderator
WolfQuest Moderator
 
Posts: 23151
Joined: Wed Jul 23, 2008 3:53 pm
Gender: Female

Re: More Questions Answered

Postby TimberRaven » Wed Dec 20, 2017 11:52 am

Koa wrote:
0927CanisLupus0927 wrote:In WolfQuest 3: Anniversary Edition, will you be able to rank your pups? That would also be fun to let it "naturally" rank them to (based on their speciality).

Also, to strengthen your bond with your pack, could interacting with them effect the pack affinity and pack bond? I think this would be cool.


What do you mean "rank?" Wolves do not have specific ranks or roles in the wild.


There is two alphas, then two betas, then two gammas, and so on, pups at the bottom. But with the pups, they have their own ranks. As in, when they play, there is a specific pup who is most dominant among the other pups. The alphas are the leaders, their rank is highest.
User avatar
TimberRaven
Adult Wolf
Adult Wolf
 
Posts: 1489
Joined: Fri Oct 13, 2017 11:27 am
Location: *ᴼᵒ◦oO!i!0!i!Oo◦ᵒᴼ*
Name: gIMME dAT

Re: More Questions Answered

Postby paperpaws » Wed Dec 20, 2017 12:29 pm

TimberRaven wrote:
Koa wrote:
0927CanisLupus0927 wrote:In WolfQuest 3: Anniversary Edition, will you be able to rank your pups? That would also be fun to let it "naturally" rank them to (based on their speciality).

Also, to strengthen your bond with your pack, could interacting with them effect the pack affinity and pack bond? I think this would be cool.


What do you mean "rank?" Wolves do not have specific ranks or roles in the wild.


There is two alphas, then two betas, then two gammas, and so on, pups at the bottom. But with the pups, they have their own ranks. As in, when they play, there is a specific pup who is most dominant among the other pups. The alphas are the leaders, their rank is highest.

It is possible that those type of ranks are similar to what CanisLupus was referring to; however, your answer is misinformation either way. Wild wolf packs do not have any such "ranking" systems, and thus they will never be implemented in a game that aims to portray wild wolf packs in the most realistic way possible.

I recommend you read the following topic for a more thorough explanation of wolf pack hierarchy: viewtopic.php?f=4&t=942
User avatar
paperpaws
WolfQuest Moderator
WolfQuest Moderator
 
Posts: 6268
Joined: Mon Oct 27, 2008 12:44 pm

Re: More Questions Answered

Postby TimberRaven » Wed Dec 20, 2017 1:49 pm

http://www.wolfworlds.com/wolf-social-structure/ Could you be more specific? Do you mean wolves in Yellowstone, or just in general?
User avatar
TimberRaven
Adult Wolf
Adult Wolf
 
Posts: 1489
Joined: Fri Oct 13, 2017 11:27 am
Location: *ᴼᵒ◦oO!i!0!i!Oo◦ᵒᴼ*
Name: gIMME dAT

Re: More Questions Answered

Postby paperpaws » Wed Dec 20, 2017 2:00 pm

TimberRaven wrote:http://www.wolfworlds.com/wolf-social-structure/ Could you be more specific? Do you mean wolves in Yellowstone, or just in general?

Wild wolf packs in general. I fear that the website you linked is spreading misinformation as well. The rest of the information that should help you should be there in the topic I linked. This video is a good watch, too; especially since Dr Mech is the one who popularised that "ranking" system to begin with: https://www.youtube.com/watch?v=tNtFgdwTsbU

The short run-down is that the whole idea of using ranking terms based on the Greek alphabet is awfully outdated, and such an idea of a ranking system/pecking order is not reflective of what actually happens in the wild. Unfortunately, that idea has been popularised and spread. Please try to scrutinise any source of information (which of course includes the ones we provide); the website you linked hardly refers to any concrete source of information and from what I can tell has no credibility. Even Wikipedia is a more reliable source here; much of Wikipedia's information is scientifically/academically sourced and can be double-checked and revised when incorrect or unreliable.

I recommend you head over to the Wolf Q&A boards if you want to discuss this more thoroughly. I'd like to end this discussion on this particular topic here, so that any new posts may be relevant to the original topic again.
User avatar
paperpaws
WolfQuest Moderator
WolfQuest Moderator
 
Posts: 6268
Joined: Mon Oct 27, 2008 12:44 pm

Re: More Questions Answered

Postby wolf_whisperer98 » Fri Dec 22, 2017 4:50 pm

:wolf: I can't help but wonder if new howls will be added in to the game much like how the choosing of eye color will be :wolf:
User avatar
wolf_whisperer98
Pup
Pup
 
Posts: 48
Joined: Thu Apr 02, 2015 12:29 pm
Location: Howling at the Moon
Name: Silver
Gender: Female

Re: More Questions Answered

Postby WolfLove12389 » Sat Dec 23, 2017 6:28 pm

Do you think the game might come out in mid (or late) January to early February?
WolfLove12389
Newborn Wolf
Newborn Wolf
 
Posts: 4
Joined: Fri Dec 22, 2017 8:04 pm
Name: Hunter
Gender: Female

Re: More Questions Answered

Postby Koa » Sat Dec 23, 2017 7:11 pm

WolfLove12389 wrote:Do you think the game might come out in mid (or late) January to early February?


The only recent estimation that has been provided to my knowledge is early 2018 (viewtopic.php?f=97&t=83157); it does not state the month.
User avatar
Koa
WolfQuest Moderator
WolfQuest Moderator
 
Posts: 23151
Joined: Wed Jul 23, 2008 3:53 pm
Gender: Female

PreviousNext

Return to WolfQuest 3 and Tower Fall Developer's Blog

Who is online

Users browsing this forum: No registered users and 7 guests



WolfQuest

Tech Support  |  Contact Us  |  Terms of Use and Privacy Policy  |  Abuse Reports

© 2005- Eduweb