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Kicking It Up a Notch

Find out what we're doing and thinking as we develop WolfQuest 3: Anniversary Edition and the Tower Fall expansion!

Moderators: paperpaws, Koa

Re: Kicking It Up a Notch

Postby ClownfishtheDJ » Sat Aug 26, 2017 10:47 am

Ouch! Those kicks look like they'd kill me in an instant! :shock: I just killed my first bull elk alone, hehe! Now it's gonna be harder! At least I get to test my strategies on this new model when it's released! I can't wait for these new challenges! :D
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Re: Kicking It Up a Notch

Postby Ecliptic » Sat Aug 26, 2017 10:50 am

Nymeria10 wrote:But can this mule-deer give small or very strong attacks?


I believe it's an elk, as stated in the first post :wink:.

But wow, they're going to be even more challenging than before, it looks like! I have a feeling I should start on Pretty Easy when the Anniversary Edition first comes out, or my wolf's pups probably wouldn't last.
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Re: Kicking It Up a Notch

Postby SheWolf17 » Sat Aug 26, 2017 1:58 pm

Ecliptic wrote:
Nymeria10 wrote:But can this mule-deer give small or very strong attacks?


I believe it's an elk, as stated in the first post :wink:.

But wow, they're going to be even more challenging than before, it looks like! I have a feeling I should start on Pretty Easy when the Anniversary Edition first comes out, or my wolf's pups probably wouldn't last.

If I were to bet the damage, I would say that when the moose hit the wolf it would he"fly"
It would be very funny and crazy!
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Re: Kicking It Up a Notch

Postby Tlitoo » Sun Aug 27, 2017 7:35 am

I'm excited to see it in the game :3
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Re: Kicking It Up a Notch

Postby Windstrider » Sun Aug 27, 2017 9:22 pm

The new elk looks really good (of course the original one does too but dang)! As said before, hunting will be quite interesting when that's added lol.
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Re: Kicking It Up a Notch

Postby kalbertar » Mon Aug 28, 2017 9:21 pm

That looks amazing! It's going to be a challenge to bring them down. I just can't wait~
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Re: Kicking It Up a Notch

Postby Skittish17 » Tue Aug 29, 2017 11:57 am

This is going to be so fun to try to beat! So excited!
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Re: Kicking It Up a Notch

Postby wolf_whisperer98 » Wed Aug 30, 2017 8:39 pm

:wolf: Definitely a much better challenge for players! Looks like we will have to think twice before attacking the back end. :wolf:
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Re: Kicking It Up a Notch

Postby D0m » Fri Sep 01, 2017 12:15 pm

The new model looks really good. These updates are going to be interesting to see in action.
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Re: Kicking It Up a Notch

Postby roguemoon » Fri Sep 01, 2017 3:32 pm

Looks like I need a new hunting technique :( usually I attack from behind while getting someone to distract up front!! Maybe a side attack now?
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Re: Kicking It Up a Notch

Postby FuzzyDesertPaw » Sat Sep 02, 2017 10:05 am

Woah I prefer to don't be behind this elk right now. But the animation is amazing! Keep the great work! :)
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Re: Kicking It Up a Notch

Postby Starbender2000 » Sun Sep 03, 2017 6:33 pm

Lol love this idea! PLEASE PLEASE PLEASE, Don't make it to hard to play so that the game becomes no longer enjoyable! I love challenges, but Please keep in mind those people who are terrible at strategy! (*cough* me cough*) XD

-StarBender2000 :D :wolf:
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Re: Kicking It Up a Notch

Postby Kitsuma » Tue Sep 05, 2017 6:35 am

Not being good at strategy and making the game playable are two different things. That's the fun part about the challenge. I too, fail at strategy. But I would rather have a much more realistic game that is more fun to play.
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Re: Kicking It Up a Notch

Postby Legendary Sucker » Tue Sep 05, 2017 6:39 am

I'm looking forward to this update! It's so awesome already!
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Re: Kicking It Up a Notch

Postby Ecliptic » Tue Sep 05, 2017 5:35 pm

Kitsuma wrote:Not being good at strategy and making the game playable are two different things. That's the fun part about the challenge. I too, fail at strategy. But I would rather have a much more realistic game that is more fun to play.


There's always Pretty Easy, too. And don't forget, our first few times will be fails, but will we let that stop us? I remember my first day of WolfQuest... I'll just say I needed a LOT of practice to get the hang of everything.
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