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Mapmaking

Find out what we're doing and thinking as we develop WolfQuest 3: Anniversary Edition and the Tower Fall expansion!

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Re: Mapmaking

Postby chickiefoo » Fri Jul 28, 2017 2:00 pm

Will there be updates to the pack territories and hunting grounds along with the map?
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Re: Mapmaking

Postby Kyrozide » Fri Jul 28, 2017 2:07 pm

That's so cool that you're enlarging Amethyst Mountain to include Lamar Valley. Keep up the good work!
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Re: Mapmaking

Postby SheWolf17 » Fri Jul 28, 2017 2:14 pm

This is incredible, I still do not have WQ 2.7, but I hope the contests, congratulations to the creators!
:wolf: :pawprint:
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Re: Mapmaking

Postby Koa » Fri Jul 28, 2017 2:38 pm

chickiefoo wrote:Will there be updates to the pack territories and hunting grounds along with the map?


It appears that designated hunting grounds and similar zones will be gone in favor of the new scent and spawning system. In turn, remaking the maps will not be as impactful on that issue because of the scent and spawning system overhaul.
loboLoco wrote:Elk certainly do have favored grazing areas, but these extend over much larger areas than our small hunting zones. So we’re building a new spawning system that will put elk and other animals anywhere they would realistically be found. In contrast to the current system, elk and other animals will always be out there — somewhere — for you to find ... We’ll model this with our new more sophisticated spawning system — for elk, for moose, and for other animals including stranger wolves.

viewtopic.php?f=97&t=83096

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Re: Mapmaking

Postby DerpBacon » Fri Jul 28, 2017 3:47 pm

That's certainly an impressive upgrade from our old maps! The part about the Burn was also very interesting. Nice job.
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Re: Mapmaking

Postby wolf_whisperer98 » Fri Jul 28, 2017 3:51 pm

:wolf: Most excellent! I cannot wait for the new maps update. It would be nice seeing some green in Amethyst, though at the moment, it does make for a nice desert map for roleplaying XD Overall, I am just simply excited for this. I will be patiently awaiting its release. :wolf:
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Re: Mapmaking

Postby SheWolf17 » Fri Jul 28, 2017 4:05 pm

Will the map be good on the latest graphics?
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Re: Mapmaking

Postby Ecliptic » Fri Jul 28, 2017 5:03 pm

Wow, thanks for sharing! This makes me even more excited for the new update!
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Re: Mapmaking

Postby Koa » Fri Jul 28, 2017 5:32 pm

Nymeria10 wrote:Will the map be good on the latest graphics?


Do you mean if the new map would work on the latest graphics? I'd think it would have to, in order to be released.

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Re: Mapmaking

Postby Tlitoo » Fri Jul 28, 2017 6:37 pm

I love the new map size and am looking forward to seeing it implemented. Though a question, it the new map going to be a free update to the exsisting game?

Edit:
(Hope its alright to post this) But sicne youre enlarging the Amethyst Map.. I'm wondering, are you going to be enlarging Slough Creek as well? And if so will it include the large lake thats northish of the Aspen den? (the image in the link shows said lake)
http://imgur.com/a/N2Ypk
Last edited by Tlitoo on Sun Aug 13, 2017 9:55 pm, edited 1 time in total.
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Re: Mapmaking

Postby SheWolf17 » Fri Jul 28, 2017 6:49 pm

Many people do not have a strong PC, but will the map look good on the "Fast" chart?
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Re: Mapmaking

Postby valkea » Fri Jul 28, 2017 6:53 pm

Nymeria10 wrote:Many people do not have a strong PC, but will the map look good on the "Fast" chart?

I think this is something that will come down to personal opinion, honestly. What one person thinks is good appearance-wise will differ from what someone else thinks looks good. You may have to just wait and see how you like it.
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Re: Mapmaking

Postby Wolvencall » Fri Jul 28, 2017 7:11 pm

I'm wondering if it will still work properly with the same minimum specs required to have this game. I can luckily run the game on fantastic so i'm hoping it will work out.
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Re: Mapmaking

Postby Lebron BMT » Fri Jul 28, 2017 7:33 pm

Does this mean when we get the new download we're going to lose the old Amethyst Mountain map? Because I would like to keep the fall version and spring versions of this map if possible. Also, I didn't realize people attempt to play a game like this on mobile. That's not ideal at all.
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Re: Mapmaking

Postby Shadziulec » Sat Jul 29, 2017 3:17 am

Wow that's amazing news WQ team! Great job on making the game better and better :D
Will the remade maps be updated for the current version or only on WQ 3.0 ?
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