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WolfQuest 2.7.2 released!

Archived news, updates and announcements.

Re: WolfQuest 2.7.2 released!

Postby Pelican » Mon Aug 29, 2016 5:50 pm

I can't wait for the mobile version!
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Re: WolfQuest 2.7.2 released!

Postby xysii » Mon Sep 05, 2016 4:09 pm

I'm loving the new update! It would be really cool if your mate helps you fend off predators (like help you fight/chase off coyotes, mountain lions, and bears) in the next update! :^D
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Re: WolfQuest 2.7.2 released!

Postby loboLoco » Thu Sep 08, 2016 2:09 pm

xysii wrote:I'm loving the new update! It would be really cool if your mate helps you fend off predators (like help you fight/chase off coyotes, mountain lions, and bears) in the next update! :^D


The mate is a bit more helpful in the next patch. (But you'll still have to do the real work yourself.)
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Re: WolfQuest 2.7.2 released!

Postby Shiverdam » Fri Sep 09, 2016 10:49 am

loboLoco wrote:
xysii wrote:I'm loving the new update! It would be really cool if your mate helps you fend off predators (like help you fight/chase off coyotes, mountain lions, and bears) in the next update! :^D


The mate is a bit more helpful in the next patch. (But you'll still have to do the real work yourself.)


Gosh, I hope so! I get so angry and frustrated with the mate AI that I avoid Single Player almost entirely.
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Re: WolfQuest 2.7.2 released!

Postby Phasoli » Fri Sep 09, 2016 6:27 pm

loboLoco wrote:
xysii wrote:I'm loving the new update! It would be really cool if your mate helps you fend off predators (like help you fight/chase off coyotes, mountain lions, and bears) in the next update! :^D


The mate is a bit more helpful in the next patch. (But you'll still have to do the real work yourself.)


I'm so glad that a new update is still in production! I figured that the 2.7.2 update would be considered a two-in-one!
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Re: WolfQuest 2.7.2 released!

Postby Blue Laser » Mon Sep 12, 2016 4:04 pm

*pants* Thanks for that! Can't wait for it! :)
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Re: WolfQuest 2.7.2 released!

Postby BlueBellTigger » Mon Sep 12, 2016 5:47 pm

Will you guys be thinking of makeing a new episode of WQ after you put WQ on other versions? And for a patch release, will you make wolves walk around like your wolf you move around w/ the controls? :pawprint:
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Re: WolfQuest 2.7.2 released!

Postby Koa » Thu Sep 15, 2016 6:38 pm

BlueBellTigger wrote:Will you guys be thinking of makeing a new episode of WQ after you put WQ on other versions? And for a patch release, will you make wolves walk around like your wolf you move around w/ the controls? :pawprint:



From March 2016:
loboLoco wrote:
LunaWolf2468 wrote:Dave (or anyone else who may be able to answer this question), have you made back the money that it took to produce 2.7?


Sales have been quite good. I'm truly astounded by how many people have purchased the game so far, and I'm grateful to every one of you/them. It's incredibly gratifying that thousands of people have said: "Yeah, I'll pay $10 for a game that let's me be a wolf."

However, we ended up investing far more time and money than I ever expected, so even with healthy sales we've had so far, and even optimistically assuming that they continue, it'll be many months before we will have recouped our investment. I do think we will reach that point, and I do think that we will be able to start working on a new episode by the end of this year, but all that depends on how sales go in the coming months.

viewtopic.php?f=31&t=78713&p=2447470&hilit=+new+episode#p2447470

As for your second question, I am sure that would depend on funding and how smoothly something like that could be implemented.
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Re: WolfQuest 2.7.2 released!

Postby xysii » Sun Sep 18, 2016 1:05 pm

loboLoco wrote:
xysii wrote:I'm loving the new update! It would be really cool if your mate helps you fend off predators (like help you fight/chase off coyotes, mountain lions, and bears) in the next update! :^D


The mate is a bit more helpful in the next patch. (But you'll still have to do the real work yourself.)



When will the next patch be released? :O
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Re: WolfQuest 2.7.2 released!

Postby loboLoco » Fri Sep 23, 2016 3:30 pm

WolfQuest patch 2.7.2p6, released September 23, 2016.

This patch has a variety of improvements and fixes. All of these are already in the latest update of the Android/Kindle game (released yesterday). Most are already in the iOS version, but a couple new ones are in an update currently waiting for Apple review — should be released within a day or two.

* When predators attack, your mate will now pick up a pup to protect it.
* Wolf scaling is shown properly in multiplayer games.
* Improvements to pup behavior around Slough Creek ponds.
* Players kicked from a multiplayer game cannot rejoin that game again.
* New achievement: Alas, Poor Yorick
* Minor improvements to predator behavior when spawning near den.
* Minor AI fixes on wolf packs patrolling their territory.
* Fixes to chat problems on cross-platform multiplayer games.
* Another fix to prevent multiple cougar spawning.
* Tweaks to cougar running and turning animations.
* A few refinements to screen layout issues and multiplayer reporting instructions.
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Re: WolfQuest 2.7.2 released!

Postby SolitaryHowl » Fri Sep 23, 2016 7:10 pm

loboLoco wrote:* New achievement: Alas, Poor Yorick
.


"Alas, poor Yorik!", hehe.

I tried looking in the LR graveyard, but there was nothing. Hm...sneaky. ;)
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Re: WolfQuest 2.7.2 released!

Postby RosyArcticLilly » Sat Sep 24, 2016 9:47 pm

At last :D
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Re: WolfQuest 2.7.2 released!

Postby Neamara » Sat Sep 24, 2016 9:49 pm

RosyArcticLilly wrote:At last :D
RosyArcticLilly, please make sure your posts contain no less than three words (this excludes smilies) in the future, as anything less is considered SPAM. Thank you.
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Re: WolfQuest 2.7.2 released!

Postby Kitsuma » Sun Sep 25, 2016 11:24 am

Thank you for the patch update. I was wondering where those went.
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Re: WolfQuest 2.7.2 released!

Postby wolfluvr101 » Mon Sep 26, 2016 11:37 am

I just played for the first time in forever and was absolutely blown away! I love the new details with flowers and bugs, the cougar startled me! I was not expecting a cougar at all. I have yet to see a fox, but now I am so curious! I am so excited for more improvements and a possible future episode. This has been my favorite game for years now!
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